Serpentia is a nation led by Parselmouth Reptilia on the continent of Europe. Serpentia's government is a Dictatorship with very moderate social policies. Economically, Serpentia favors moderate policies. The official currency of Serpentia is the Dollar. At 31 days old, Serpentia is an established nation. Serpentia has a population of 3,760,882 and a land area of 62,000.00 sq. miles. This gives it a national average population density of 60.66. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Serpentia ![]() |
Leader Name: | Reptilia |
Nation ID: |
705126 https://test.politicsandwar.com/nation/id=705126
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Founded: | 04/18/2025 (31 Days Old) |
Last Activity: | Active 2 hours ago |
Unique ID: | 6f82b9ffa325fb2714320704a |
International Relations | |
Alliance: | The Silly Starcats ![]() Starcats |
Alliance Seniority: | 30 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 95 (7.9 days) |
Commendations: | 0 |
Denouncements: | 1 |
Nation Page Visits: | 512 |
Economic | |
Population: | 3,760,882 |
Infrastructure: | 30,882.12 |
Land Area: | 62,000 sq. miles |
Avg Pop Density: | 60.66 people/sq. mi |
GDP: | $3,678,297,821.00 |
GDP per Capita: | $978.04 |
GNI: | $1,328,844,915.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-152.59) |
Pollution Index: | 0 points |
Radiation Index: | 13.23 R (Global: 28.64 R) |
Military | |
Nation Rank: | #19 of 1,317 Nations (1.44%) |
Nation Score: ![]() |
4,851.23 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 3,354,958 1,515,192 |
![]() Lost: Destroyed: |
2,367 216,706 138,473 |
![]() Lost: Destroyed: |
0 14,020 8,468 |
![]() Lost: Destroyed: |
0 2,407 1,114 |
![]() Lost: Captured: |
15 Unknown Unknown |
![]() Launched: Eaten: |
48 61 0 |
![]() Launched: Eaten: |
34 14 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 39,642.57 |
Infrastructure Lost: | 139,194.00 |
Money Looted: | $275,845,585.45 |
Wars Won: | 7 |
Wars Lost: | 30 |
Bounties | |
There are no posted bounties on this nation. |
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31 Cities [M] | |||||||||||||||||||||||||||||||
Snake Island | 752.64 Infra, 92,494 People | ||||||||||||||||||||||||||||||
City 2 | 708.65 Infra, 87,088 People | ||||||||||||||||||||||||||||||
City 3 | 592.49 Infra, 72,813 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
13 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |