Serpentia is a nation led by Parselmouth Reptilia on the continent of Europe. Serpentia's government is a Dictatorship with very moderate social policies. Economically, Serpentia favors moderate policies. The official currency of Serpentia is the Dollar. At 9 days old, Serpentia is a new nation. Serpentia has a population of 6,005,557 and a land area of 112,550.00 sq. miles. This gives it a national average population density of 53.36. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information ![]() |
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Nation Name: | Serpentia ![]() |
Leader Name: | Reptilia |
Nation ID: |
705126 https://test.politicsandwar.com/nation/id=705126
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Founded: | 04/18/2025 (9 Days Old) |
Last Activity: | Active 68 hours ago |
Unique ID: | 9fe19c82b20f6485112423f45 |
International Relations | |
Alliance: | The Silly Starcats ![]() Starcats |
Alliance Seniority: | 8 days |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 121 |
Recent Visitors: VIP Only | 4 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 6,005,557 |
Infrastructure: | 53,694.44 |
Land Area: | 112,550 sq. miles |
Avg Pop Density: | 53.36 people/sq. mi |
GDP: | $4,781,086,966.00 |
GDP per Capita: | $796.11 |
GNI: | $562,469,745.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 100% (157.25) |
Pollution Index: | 0 points |
Radiation Index: | 7.44 R (Global: 35.01 R) |
Military | |
Nation Rank: | #21 of 963 Nations (2.18%) |
Nation Score: ![]() |
4,794.13 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
285,361 590,889 204,207 |
![]() Lost: Destroyed: |
12,945 30,696 11,991 |
![]() Lost: Destroyed: |
110 2,519 368 |
![]() Lost: Destroyed: |
126 334 96 |
![]() Lost: Captured: |
3 Unknown Unknown |
![]() Launched: Eaten: |
13 8 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 2,340.24 |
Infrastructure Lost: | 7,506.00 |
Money Looted: | $263,322,360.21 |
Wars Won: | 5 |
Wars Lost: | 6 |
Bounties | |
There are no posted bounties on this nation. |
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27 Cities [M] | |||||||||||||||||||||||||||||||
Snake Island | 1,888.44 Infra, 216,506 People | ||||||||||||||||||||||||||||||
City 2 | 2,000.00 Infra, 229,296 People | ||||||||||||||||||||||||||||||
City 3 | 2,000.00 Infra, 229,296 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |