Serpentia is a nation led by Parselmouth Reptilia on the continent of Europe. Serpentia's government is a Dictatorship with very moderate social policies. Economically, Serpentia favors moderate policies. The official currency of Serpentia is the Dollar. At 70 days old, Serpentia is an established nation. Serpentia has a population of 6,058,135 and a land area of 76,000.00 sq. miles. This gives it a national average population density of 79.71. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Serpentia ![]() |
Leader Name: | Reptilia |
Nation ID: |
705126 https://test.politicsandwar.com/nation/id=705126
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Treasures: | ![]() |
Founded: | 04/18/2025 (70 Days Old) |
Last Activity: | Active 2 hours ago |
Unique ID: | 6f82b9ffa325fb2714320704a |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 113 (9.4 days) |
Commendations: | 1 |
Denouncements: | 2 |
Nation Page Visits: | 1,614 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 6,058,135 |
Infrastructure: | 48,012.18 |
Land Area: | 76,000 sq. miles |
Avg Pop Density: | 79.71 people/sq. mi |
GDP: | $6,041,264,425.00 |
GDP per Capita: | $997.22 |
GNI: | $1,561,743,385.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-600.28) |
Pollution Index: | 316 points |
Radiation Index: | 31.41 R (Global: 48.74 R) |
Military | |
Nation Rank: | #16 of 1,669 Nations (0.96%) |
Nation Score: ![]() |
6,941.66 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
208,632 10,932,254 4,814,388 |
![]() Lost: Destroyed: |
5,624 705,721 377,884 |
![]() Lost: Destroyed: |
411 48,104 19,119 |
![]() Lost: Destroyed: |
284 8,226 3,251 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
142 177 7 |
![]() Launched: Eaten: |
97 87 8 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 176,561.83 |
Infrastructure Lost: | 317,190.00 |
Money Looted: | $535,735,875.82 |
Wars Won: | 20 |
Wars Lost: | 67 |
Bounties | |
There are no posted bounties on this nation. |
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38 Cities [M] | |||||||||||||||||||||||||||||||
Snake Island | 751.74 Infra, 96,466 People | ||||||||||||||||||||||||||||||
City 2 | 1,201.10 Infra, 154,129 People | ||||||||||||||||||||||||||||||
City 3 | 1,225.43 Infra, 157,251 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
20 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |