Raid is a nation led by Raider Raid on the continent of Australia. Raid's government is a Absolute Monarchy with very moderate social policies. Economically, Raid favors moderate policies. The official currency of Raid is the Dollar. At 90 days old, Raid is a mature nation. Raid has a population of 4,012,459 and a land area of 25,000.00 sq. miles. This gives it a national average population density of 160.50. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Raid ![]() |
Leader Name: | Raid |
Nation ID: |
704754 https://test.politicsandwar.com/nation/id=704754
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Founded: | 03/28/2025 (90 Days Old) |
Last Activity: | Active 44 hours ago |
Unique ID: | a70d5009ad773fad079340a1d |
International Relations | |
Alliance: | Raid Alliance ![]() Heir |
Alliance Seniority: | 47 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 0 |
Nation Page Visits: | 953 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 4,012,459 |
Infrastructure: | 32,372.03 |
Land Area: | 25,000 sq. miles |
Avg Pop Density: | 160.50 people/sq. mi |
GDP: | $1,062,524,044.00 |
GDP per Capita: | $264.81 |
GNI: | $-103,622,040.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-121.67) |
Pollution Index: | 24 points |
Radiation Index: | 0.00 R (Global: 43.62 R) |
Military | |
Nation Rank: | #52 of 1,669 Nations (3.12%) |
Nation Score: ![]() |
3,889.30 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 3,935,586 6,772,755 |
![]() Lost: Destroyed: |
0 276,459 394,689 |
![]() Lost: Destroyed: |
0 18,064 28,666 |
![]() Lost: Destroyed: |
470 2,159 2,762 |
![]() Lost: Captured: |
24 Unknown Unknown |
![]() Launched: Eaten: |
0 0 22 |
![]() Launched: Eaten: |
0 0 15 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 35,500.37 |
Infrastructure Lost: | 38,741.00 |
Money Looted: | $1,220,136,483.29 |
Wars Won: | 32 |
Wars Lost: | 19 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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25 Cities [M] | |||||||||||||||||||||||||||||||
Raid | 1,091.40 Infra, 139,005 People | ||||||||||||||||||||||||||||||
City 2 | 1,288.19 Infra, 162,954 People | ||||||||||||||||||||||||||||||
City 3 | 1,283.91 Infra, 162,438 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |