Raid is a nation led by Raider Raid on the continent of Australia. Raid's government is a Absolute Monarchy with very moderate social policies. Economically, Raid favors moderate policies. The official currency of Raid is the Dollar. At 49 days old, Raid is an established nation. Raid has a population of 2,208,325 and a land area of 21,000.00 sq. miles. This gives it a national average population density of 105.16. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Raid ![]() |
Leader Name: | Raid |
Nation ID: |
704754 https://test.politicsandwar.com/nation/id=704754
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Founded: | 03/28/2025 (49 Days Old) |
Last Activity: | Active in the last 7 days |
Unique ID: | a45020e1f8a786a1a388ee553 |
International Relations | |
Alliance: | Raid Alliance ![]() Heir |
Alliance Seniority: | 6 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 0 |
Nation Page Visits: | 564 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 2,208,325 |
Infrastructure: | 17,814.20 |
Land Area: | 21,000 sq. miles |
Avg Pop Density: | 105.16 people/sq. mi |
GDP: | $975,611,538.00 |
GDP per Capita: | $441.79 |
GNI: | $-780,204,290.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-14.82) |
Pollution Index: | 21 points |
Radiation Index: | 0.30 R (Global: 20.50 R) |
Military | |
Nation Score: ![]() |
4,014.93 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
375,000 2,633,171 5,441,985 |
![]() Lost: Destroyed: |
26,691 176,163 305,705 |
![]() Lost: Destroyed: |
691 11,995 21,716 |
![]() Lost: Destroyed: |
395 1,235 2,307 |
![]() Lost: Captured: |
47 Unknown Unknown |
![]() Launched: Eaten: |
0 0 21 |
![]() Launched: Eaten: |
0 0 15 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 30,613.45 |
Infrastructure Lost: | 27,770.00 |
Money Looted: | $1,132,263,218.56 |
Wars Won: | 32 |
Wars Lost: | 13 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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21 Cities [M] | |||||||||||||||||||||||||||||||
Raid | 868.18 Infra, 107,904 People | ||||||||||||||||||||||||||||||
City 2 | 863.74 Infra, 107,365 People | ||||||||||||||||||||||||||||||
City 3 | 728.64 Infra, 90,894 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
7 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |