Raid is a nation led by Raider Raid on the continent of Australia. Raid's government is a Absolute Monarchy with very moderate social policies. Economically, Raid favors moderate policies. The official currency of Raid is the Dollar. At 70 days old, Raid is an established nation. Raid has a population of 2,675,554 and a land area of 23,000.00 sq. miles. This gives it a national average population density of 116.33. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 5.0660%.
Basic Information | |
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Nation Name: | Raid ![]() |
Leader Name: | Raid |
Nation ID: |
704754 https://test.politicsandwar.com/nation/id=704754
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Founded: | 03/28/2025 (70 Days Old) |
Last Activity: | Active 26 hours ago |
Unique ID: | 001387edee08277642b40671f |
International Relations | |
Alliance: | Raid Alliance ![]() Heir |
Alliance Seniority: | 27 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 0 |
Nation Page Visits: | 731 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 2,675,554 |
Infrastructure: | 21,531.15 |
Land Area: | 23,000 sq. miles |
Avg Pop Density: | 116.33 people/sq. mi |
GDP: | $708,503,119.00 |
GDP per Capita: | $264.81 |
GNI: | $-983,315,840.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 5% (5.07) |
Pollution Index: | 22 points |
Radiation Index: | 0.00 R (Global: 59.03 R) |
Military | |
Nation Rank: | #27 of 1,482 Nations (1.82%) |
Nation Score: ![]() |
4,689.53 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
405,000 2,686,108 5,516,857 |
![]() Lost: Destroyed: |
33,750 179,413 310,872 |
![]() Lost: Destroyed: |
2,025 12,469 23,081 |
![]() Lost: Destroyed: |
148 1,771 2,533 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 21 |
![]() Launched: Eaten: |
0 0 15 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 30,828.69 |
Infrastructure Lost: | 29,608.00 |
Money Looted: | $1,143,248,095.83 |
Wars Won: | 32 |
Wars Lost: | 14 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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23 Cities [M] | |||||||||||||||||||||||||||||||
Raid | 796.25 Infra, 100,995 People | ||||||||||||||||||||||||||||||
City 2 | 980.00 Infra, 123,659 People | ||||||||||||||||||||||||||||||
City 3 | 980.00 Infra, 123,659 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |