Achievement Showcase
Baba Yaga is a nation led by Immortal John Wick on the continent of Africa. Baba Yaga's government is a Republic with very moderate social policies. Economically, Baba Yaga favors moderate policies. The official currency of Baba Yaga is the Dollar. At 167 days old, Baba Yaga is a mature nation. Baba Yaga has a population of 4,481,544 and a land area of 187,000.00 sq. miles. This gives it a national average population density of 23.97. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic
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Nation Name: | Baba Yaga ![]() |
Leader Name: | John Wick |
Nation ID: |
704107
https://test.politicsandwar.com/nation/id=704107
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Awards: |
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Founded: | 03/01/2025 (167 Days Old) |
Last Activity: | Active 3 hours ago |
Unique ID: | f27326db657ce570954cf452b |
International Relations | |
Alliance: | The High Horde ![]() Chao Militibus |
Alliance Seniority: | 167 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 22 (1.8 days) |
Commendations: | 18 |
Denouncements: | 3 |
Nation Page Visits: | 3,990 |
Economic | |
Population: | 4,481,544 |
Infrastructure: | 36,652.49 |
Land Area: | 187,000 sq. miles |
Avg Pop Density: | 23.97 people/sq. mi |
GDP: | $2,998,623,197.00 |
GDP per Capita: | $669.10 |
GNI: | $1,167,133,855.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 0% (-16.78) |
Pollution Index: | 613 points |
Radiation Index: | 18.66 R (Global: 22.99 R) |
Military | |
Nation Rank: | #47 of 2,003 Nations (2.35%) |
Nation Score: ![]() |
5,495.47 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
135,406 33,713,431 29,685,916 |
![]() Lost: Destroyed: |
0 1,946,065 1,870,459 |
![]() Lost: Destroyed: |
0 77,444 76,149 |
![]() Lost: Destroyed: |
0 9,979 7,287 |
![]() Lost: Captured: |
4 Unknown Unknown |
![]() Launched: Eaten: |
12 429 23 |
![]() Launched: Eaten: |
5 61 26 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 120 20 20 20 20 20 20 |
Nation Stats | |
Infrastructure Destroyed: | 549,745.52 |
Infrastructure Lost: | 160,652.00 |
Money Looted: | $41,632,810,515.82 |
Wars Won: | 486 |
Wars Lost: | 107 |
Bounties | |
There are no posted bounties on this nation. |
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38 Cities [M] | |||||||||||||||||||||||||||||||
Cont1nental | 980.10 Infra, 112,359 People | ||||||||||||||||||||||||||||||
City 2 | 980.10 Infra, 110,995 People | ||||||||||||||||||||||||||||||
City 3 | 980.10 Infra, 116,499 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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16 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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