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Dinoland


Dinoland is a nation led by Dragon Snake on the continent of Asia. Dinoland's government is a Demarchy with very moderate social policies. Economically, Dinoland favors moderate policies. The official currency of Dinoland is the Dollar. At 86 days old, Dinoland is an established nation. Dinoland has a population of 9,561,209 and a land area of 80,000.00 sq. miles. This gives it a national average population density of 119.52. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Dinoland VIP
Leader Name: Snake
Nation ID: 704843
Awards:
Founded: 04/02/2025 (86 Days Old)
Last Activity: Active 2 hours ago
Unique ID: 6f82b9ffa325fb2714320704a
International Relations
Alliance: None
Color Trade Bloc:
Commendations: 1
Denouncements: 0
Nation Page Visits: 1,957
Recent Visitors: VIP Only 5 nations from 4 alliances in past 24 hours
Economic
Population: 9,561,209
Infrastructure: 75,199.21
Land Area: 80,000 sq. miles
Avg Pop Density: 119.52 people/sq. mi
GDP: $7,923,311,426.00
GDP per Capita: $828.69
GNI: $-1,169,946,180.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Demarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-896.11)
Pollution Index: 0 points
Radiation Index: 33.45 R (Global: 48.84 R)
Military
Nation Rank: #7 of 1,669 Nations (0.42%)
Nation Score: More Information 8,064.66
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
360,579
9,754,870
6,125,770
Tanks:
Lost:
Destroyed:
30,818
712,021
495,667
Aircraft:
Lost:
Destroyed:
0
45,615
29,329
Ships:
Lost:
Destroyed:
0
8,750
5,238
Spies:
Lost:
Captured:
12
Unknown
Unknown
Missiles:
Launched:
Eaten:
297
112
23
Nuclear Weapons:
Launched:
Eaten:
137
92
9
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 60
20
0
20
0
20
0
Nation Stats
Infrastructure Destroyed: 206,471.03
Infrastructure Lost: 284,114.00
Money Looted: $423,792,911.18
Wars Won: 18
Wars Lost: 61
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
06/26 06:48 pm - Dinoland changed their Color Trade Bloc from Gray to Aqua.
06/26 06:47 pm - Dinoland declared war on Newmans Own Nation for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
06/26 04:42 pm - Dinoland had war declared by Judgement for the reason of "Our astrologers said your moon phase is messing up our vibes.".
06/26 04:40 pm - Dinoland had war declared by Wilterstan for the reason of "Your existence is inefficient. War protocol activated.".
06/26 04:39 pm - Dinoland had war declared by Lion Nation for the reason of "The working class of your country deserves better. We fight for them".
06/24 02:34 am - Dinoland founded a new city, City of Inactivity.
06/20 06:49 am - Dinoland declared war on Seaside Orchestra for the reason of "SGA Protectoriate".
06/20 06:48 am - Dinoland declared war on Touchers for the reason of "Nice nation, it would be a shame if...".
06/20 03:35 am - Dinoland declared war on metro for the reason of "Hasta la vista, baby!".
06/20 03:34 am - Dinoland declared war on TheRizzler for the reason of "We like taking candy from babies".
06/20 03:34 am - Dinoland declared war on BigJustice for the reason of "Nice Infra bro.".
06/20 03:34 am - Dinoland declared war on Turkey Hunter for the reason of "Your actions are illogical. War is the only reasonable response.".
06/20 03:33 am - Dinoland declared war on Newmans Own Nation for the reason of "War is inevitable.".
06/20 03:33 am - Dinoland left the alliance The Silly Starcats.
06/19 01:41 pm - Dinoland had war declared by Republic of the World for the reason of "Me too, thanks".
06/19 11:00 am - Dinoland had war declared by Wilterstan for the reason of "Nice nation, it would be a shame if...".
06/19 11:00 am - Dinoland had war declared by Lion Nation for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
06/19 12:09 am - Snake built a new project: Advanced Engineering Corps
06/18 11:09 pm - Dinoland founded a new city, City.
06/16 02:21 pm - Dinoland had war declared by slotfill3 for the reason of "SLOTFILL ".
06/16 02:20 pm - Dinoland had war declared by slotfill2 for the reason of "SLOTFILL ".
06/16 04:10 am - Dinoland had war declared by Republic of the World for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
06/16 01:15 am - Dinoland declared war on Wilterstan for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
06/16 01:14 am - Dinoland declared war on Lion Nation for the reason of "Your fathers are back".
06/14 05:14 am - Whale approved Dinoland's alliance application and set their alliance permissions to the default member position.
06/14 05:07 am - Dinoland applied to join the alliance The Silly Starcats.
06/14 05:07 am - Dinoland left the alliance HELL.
06/14 05:07 am - Snake changed the alliance position of Snake from Guild Master to Member.
06/13 11:42 pm - Snake built a new project: Center for Civil Engineering
06/13 11:40 pm - Dinoland founded a new city, City.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
18 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).