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Dinoland


Dinoland is a nation led by Dragon Snake on the continent of Asia. Dinoland's government is a Demarchy with very moderate social policies. Economically, Dinoland favors moderate policies. The official currency of Dinoland is the Dollar. At 66 days old, Dinoland is an established nation. Dinoland has a population of 9,267,079 and a land area of 74,000.00 sq. miles. This gives it a national average population density of 125.23. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Dinoland VIP
Leader Name: Snake
Nation ID: 704843
Founded: 04/02/2025 (66 Days Old)
Last Activity: Active 3 hours ago
Unique ID: 1db24e4a40732380162ce6193
International Relations
Alliance: HELL Alliance Flag
Guild Master
Alliance Seniority:10 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 114 (9.5 days)
Commendations: 1
Denouncements: 0
Nation Page Visits: 1,436
Recent Visitors: VIP Only 4 nations from 4 alliances in past 24 hours
Economic
Population: 9,267,079
Infrastructure: 74,000.00
Land Area: 74,000 sq. miles
Avg Pop Density: 125.23 people/sq. mi
GDP: $7,734,495,607.00
GDP per Capita: $834.62
GNI: $-15,466,510.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Demarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-657.86)
Pollution Index: 0 points
Radiation Index: 89.34 R (Global: 58.66 R)
Military
Nation Rank: #5 of 1,482 Nations (0.34%)
Nation Score: More Information 9,864.75
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
615,000
6,532,653
4,542,144
Tanks:
Lost:
Destroyed:
51,250
488,516
397,386
Aircraft:
Lost:
Destroyed:
3,075
28,736
23,408
Ships:
Lost:
Destroyed:
655
5,109
3,359
Spies:
Lost:
Captured:
32
Unknown
Unknown
Missiles:
Launched:
Eaten:
204
103
23
Nuclear Weapons:
Launched:
Eaten:
94
67
9
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 60
20
0
20
0
20
0
Nation Stats
Infrastructure Destroyed: 178,812.77
Infrastructure Lost: 232,489.00
Money Looted: $423,792,911.18
Wars Won: 18
Wars Lost: 50
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
06/07 03:11 am - Dinoland founded a new city, City.
06/02 12:29 pm - Dinoland declared war on Judgement for the reason of "Arrgh!".
06/02 07:13 am - Key changed the alliance position of Snake from Member to Guild Master.
06/02 05:21 am - Key approved Dinoland's alliance application and set their alliance permissions to the default member position.
06/02 03:35 am - Snake built a new project: Advanced Pirate Economy
06/02 01:57 am - Dinoland had war declared by Republic of Infrastructure for the reason of "Hasta la vista, baby!".
06/02 01:25 am - Dinoland founded a new city, City.
06/02 12:36 am - Dinoland declared war on Newmans Own Nation for the reason of "Active Raid, DM for war.".
06/02 12:33 am - Dinoland declared war on Yema for the reason of "Welcome to Orbis.".
06/02 12:33 am - Dinoland declared war on Siberian Union for the reason of "Your defiance insults Rome's honor.".
06/02 12:07 am - Dinoland had war declared by The Republic for the reason of "Schpiderman".
06/01 11:07 pm - Dinoland had war declared by Runner for the reason of "Trying an interplanetary expansion experiment, nbd".
06/01 10:59 pm - Dinoland changed their Color Trade Bloc from Gray to White.
06/01 09:43 pm - Dinoland declared war on Republic of the World for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
06/01 09:42 pm - Dinoland declared war on Wilterstan for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
06/01 09:42 pm - Dinoland declared war on Lion Nation for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
05/30 02:26 pm - Dinoland had war declared by Colony neo for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
05/29 12:44 am - Dinoland had war declared by Republic of the World for the reason of "Your leader's fashion sense is an international crisis".
05/28 10:32 pm - Dinoland applied to join the alliance HELL.
05/28 10:32 pm - Dinoland left the alliance Stargate Atlantis.
05/28 10:29 pm - Dinoland applied to join the alliance Stargate Atlantis.
05/28 10:29 pm - Dinoland changed their Color Trade Bloc from Gray to Aqua.
05/28 10:22 pm - Dinoland had war declared by Serpentia for the reason of "Your national anthem sounds like elevator music.".
05/28 10:21 pm - Dinoland had war declared by Sorcia for the reason of "Do you feel lucky, punk?".
05/28 10:20 pm - Dinoland declared war on Snakesville for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
05/28 10:19 pm - Dinoland left the alliance The Silly Starcats.
05/28 03:44 am - Dinoland applied to join the alliance The Silly Starcats.
05/28 03:44 am - Snake built a new project: Pirate Economy
05/28 01:11 am - Dinoland founded a new city, City.
05/27 11:05 am - Dinoland declared war on Yema for the reason of "A not-so-general dispute".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
15 National Projects
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).