View Nation
Republic of Infrastructure


Republic of Infrastructure is a nation led by President Edward2 on the continent of Europe. Republic of Infrastructure's government is a Communist Dictatorship with very moderate social policies. Economically, Republic of Infrastructure favors moderate policies. The official currency of Republic of Infrastructure is the Dollar. At 86 days old, Republic of Infrastructure is an established nation. Republic of Infrastructure has a population of 11,465,470 and a land area of 144,000.00 sq. miles. This gives it a national average population density of 79.62. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 89.8074%.



Basic Information
Nation Name: Republic of Infrastructure VIP
Leader Name: Edward2
Nation ID: 705181
Founded: 04/22/2025 (86 Days Old)
Last Activity: Active in the last 7 days
Unique ID: 7769d19d8ffcd6e75b3258818
International Relations
Alliance: Stargate Atlantis Alliance Flag
Sargent
Alliance Seniority:84 days
Color Trade Bloc: Stargate Atlantis Blue
Commendations: 3
Denouncements: 0
Nation Page Visits: 921
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 11,465,470
Infrastructure: 89,665.00
Land Area: 144,000 sq. miles
Avg Pop Density: 79.62 people/sq. mi
GDP: $11,353,019,996.00
GDP per Capita: $990.19
GNI: $6,161,117,875.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Communist Dictatorship Govt Icon
Domestic Policy: Technological Advancement Technological Advancement Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 90% (89.81)
Pollution Index: 324 points
Radiation Index: 4.99 R (Global: 7.10 R)
Military
Nation Rank: #16 of 1,754 Nations (0.91%)
Nation Score: More Information 9,196.63
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
600,000
3,591,941
7,143,858
Tanks:
Lost:
Destroyed:
50,000
223,869
430,755
Aircraft:
Lost:
Destroyed:
3,000
14,701
35,038
Ships:
Lost:
Destroyed:
640
1,568
3,071
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
2
79
Nuclear Weapons:
Launched:
Eaten:
5
1
23
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 60
20
0
20
0
20
0
Nation Stats
Infrastructure Destroyed: 45,292.81
Infrastructure Lost: 46,549.00
Money Looted: $795,327,063.55
Wars Won: 21
Wars Lost: 7
Bounties

There are no posted bounties on this nation.

Map
36 Cities [M]
Nation Activity
07/18 01:54 am - Republic of Infrastructure had war declared by Civitas Bellorum for the reason of "i haves too much infrastructure, can you help?".
07/14 05:15 am - Edward2 built a new project: Guiding Satellite
07/14 05:13 am - Republic of Infrastructure founded a new city, City 36.
07/12 05:07 pm - Republic of Infrastructure had war declared by Velakryian Empire for the reason of "I will have vengeance.".
07/08 06:28 pm - Republic of Infrastructure founded a new city, City 35.
07/08 06:26 pm - Edward2 built a new project: International Trade Center
07/08 06:25 pm - Republic of Infrastructure changed their Color Trade Bloc from Gray to Blue.
06/28 11:13 pm - Sheppard changed the alliance position of Edward2 from Sargent to Sargent.
06/26 06:43 pm - Republic of Infrastructure had war declared by Snakesville for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
06/26 12:08 am - Republic of Infrastructure had war declared by Sorcia for the reason of "Nice nation, it would be a shame if...".
06/25 04:29 am - Republic of Infrastructure had war declared by Serpentia for the reason of "Gib me all ur moneyz".
06/24 04:42 pm - Republic of Infrastructure founded a new city, City 34.
06/24 04:41 pm - Republic of Infrastructure changed their Color Trade Bloc from Gray to Blue.
06/23 01:18 pm - Sheppard changed the alliance position of Edward2 from Member to Sargent.
06/22 12:49 am - Republic of Infrastructure declared war on Sorcia for the reason of "Blood for the Blood God!".
06/21 03:29 am - Republic of Infrastructure declared war on metro for the reason of "REVENGE".
06/21 03:28 am - Republic of Infrastructure declared war on AJ Befumo for the reason of "REVENGE".
06/21 03:27 am - Republic of Infrastructure declared war on Touchers for the reason of "REVENGE".
06/19 01:44 pm - Edward2 built a new project: Nuclear Research Facility
06/17 04:05 pm - Republic of Infrastructure had war declared by BigJustice for the reason of "Rip and tear".
06/17 03:59 pm - Republic of Infrastructure had war declared by TheRizzler for the reason of "Rip and tear".
06/17 03:58 pm - Republic of Infrastructure had war declared by Whale for the reason of "Rip and tear".
06/16 11:16 pm - Republic of Infrastructure founded a new city, City 33.
06/16 02:34 pm - Republic of Infrastructure declared war on Velakryian Empire for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
06/14 03:31 pm - Republic of Infrastructure had war declared by Silly sheep for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
06/14 03:26 pm - Republic of Infrastructure had war declared by Colony neo for the reason of "Your defiance insults Rome's honor.".
06/13 03:31 am - Edward2 built a new project: Surveillance Network
06/09 02:52 pm - Republic of Infrastructure founded a new city, City 32.
06/09 02:38 pm - Republic of Infrastructure had war declared by Snakesville for the reason of "Welcome to Orbis.".
06/06 02:49 pm - Edward2 built a new project: Pirate Economy
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
17 National Projects
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.