Lion Nation is a nation led by King Lion King on the continent of Europe. Lion Nation's government is a Absolute Monarchy with very moderate social policies. Economically, Lion Nation favors moderate policies. The official currency of Lion Nation is the Dollar. At 57 days old, Lion Nation is an established nation. Lion Nation has a population of 11,057,981 and a land area of 135,000.00 sq. miles. This gives it a national average population density of 81.91. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 64.2201%.
Basic Information ![]() |
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Nation Name: | Lion Nation ![]() |
Leader Name: | Lion King |
Nation ID: |
704123 https://test.politicsandwar.com/nation/id=704123
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Treasures: | ![]() ![]() ![]() ![]() ![]() ![]() |
Founded: | 03/01/2025 (57 Days Old) |
Last Activity: | Active now |
Unique ID: | cc62c47ae96768b1f4b318667 |
International Relations | |
Alliance: | Stargate Atlantis ![]() Officer |
Alliance Seniority: | 31 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 1 |
Nation Page Visits: | 2,111 |
Recent Visitors: VIP Only | 3 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 11,057,981 |
Infrastructure: | 89,646.12 |
Land Area: | 135,000 sq. miles |
Avg Pop Density: | 81.91 people/sq. mi |
GDP: | $40,737,308,790.00 |
GDP per Capita: | $3,683.97 |
GNI: | $30,807,939,975.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 64% (64.22) |
Pollution Index: | 1,234 points |
Radiation Index: | 11.33 R (Global: 37.44 R) |
Military | |
Nation Rank: | #2 of 966 Nations (0.21%) |
Nation Score: ![]() |
7,945.40 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
510,000 6,407,911 12,387,303 |
![]() Lost: Destroyed: |
42,250 382,505 950,571 |
![]() Lost: Destroyed: |
2,550 17,342 58,757 |
![]() Lost: Destroyed: |
539 3,071 9,036 |
![]() Lost: Captured: |
24 Unknown Unknown |
![]() Launched: Eaten: |
2 0 61 |
![]() Launched: Eaten: |
0 0 25 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 103 20 14 20 15 20 14 |
Nation Stats | |
Infrastructure Destroyed: | 107,021.13 |
Infrastructure Lost: | 43,841.00 |
Money Looted: | $2,225,562,869.68 |
Wars Won: | 79 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
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30 Cities [M] | |||||||||||||||||||||||||||||||
Dixie | 2,950.00 Infra, 374,513 People | ||||||||||||||||||||||||||||||
City 2 | 3,000.00 Infra, 380,861 People | ||||||||||||||||||||||||||||||
City 3 | 3,000.00 Infra, 380,861 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
11 National Projects | |||||||||||||||||||||||||||||||
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |