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Snakesville


Snakesville is a nation led by Emperor Danger on the continent of Asia. Snakesville's government is a Dictatorship with very moderate social policies. Economically, Snakesville favors moderate policies. The official currency of Snakesville is the Dollar. At 127 days old, Snakesville is a mature nation. Snakesville has a population of 16,557,092 and a land area of 129,000.00 sq. miles. This gives it a national average population density of 128.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Snakesville VIP
Leader Name: Danger
Nation ID: 704215
Awards:
Treasures: Sapphire
Founded: 03/01/2025 (127 Days Old)
Last Activity: Active 8 hours ago
Discord Username:emperordanger_1
Unique ID: 6f82b9ffa325fb2714320704a
International Relations
Alliance: The Silly Starcats Alliance Flag
Starcats
Alliance Seniority:6 days
Color Trade Bloc: Sillycats’ Limeow
Commendations: 14
Denouncements: 3
Nation Page Visits: 4,149
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 16,557,092
Infrastructure: 129,000.00
Land Area: 129,000 sq. miles
Avg Pop Density: 128.35 people/sq. mi
GDP: $17,305,132,684.00
GDP per Capita: $1,045.18
GNI: $7,393,867,415.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-1471.69)
Pollution Index: 0 points
Radiation Index: 3.12 R (Global: 7.28 R)
Military
Nation Rank: #3 of 1,817 Nations (0.17%)
Nation Score: More Information 12,448.25
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
705,000
13,307,860
9,875,510
Tanks:
Lost:
Destroyed:
58,750
916,997
732,624
Aircraft:
Lost:
Destroyed:
3,525
61,327
47,045
Ships:
Lost:
Destroyed:
745
10,140
7,269
Spies:
Lost:
Captured:
36
Unknown
Unknown
Missiles:
Launched:
Eaten:
299
310
26
Nuclear Weapons:
Launched:
Eaten:
193
73
14
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 71
20
9
20
2
20
0
Nation Stats
Infrastructure Destroyed: 305,466.77
Infrastructure Lost: 407,212.00
Money Looted: $730,303,574.41
Wars Won: 51
Wars Lost: 97
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
07/05 07:57 am - Snakesville founded a new city, City.
07/03 05:47 am - Snakesville changed their Color Trade Bloc from Gray to Lime.
07/01 09:46 pm - Danger built a new project: Clinical Research Center
07/01 09:16 am - The embargo on Snakesville placed by Melito and Casacelle has ended.
06/30 09:28 am - fdiuewyutr534erw5345 approved Snakesville's alliance application and set their alliance permissions to the default member position.
06/30 03:11 am - Snakesville applied to join the alliance The Silly Starcats.
06/30 03:08 am - Snakesville founded a new city, City.
06/30 12:03 am - Snakesville was embargoed by Melito and Casacelle.
06/27 06:43 pm - Barone Raffaele II of Melito and Casacelle has publicly denounced the nation of Snakesville.
06/27 09:21 am - Snakesville changed their Color Trade Bloc from Gray to Aqua.
06/27 09:20 am - Snakesville declared war on Lantean for the reason of "You're a disease, and I'm the cure.".
06/27 04:07 am - Snakesville declared war on Colony neo for the reason of "Your actions are illogical. War is the only reasonable response.".
06/27 12:44 am - Snakesville had war declared by Republic of the World for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
06/26 08:03 pm - Snakesville had war declared by Judgement for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
06/26 07:59 pm - Snakesville had war declared by Turkey Hunter for the reason of "Welcome to Orbis.".
06/26 06:45 pm - Snakesville declared war on Wilterstan for the reason of "We march to war to restore our glory.".
06/26 06:44 pm - Snakesville declared war on Lion Nation for the reason of "You denounced me? War. Like, who even does that?!".
06/26 06:43 pm - Snakesville declared war on Republic of Infrastructure for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
06/26 06:43 pm - Snakesville declared war on Newmans Own Nation for the reason of "A not-so-general dispute".
06/24 11:31 pm - Snakesville founded a new city, City.
06/22 11:30 pm - Snakesville had war declared by Hydra for the reason of "Get off my plane.".
06/22 10:24 am - Raid2 removed Snakesville from the alliance Raid Alliance.
06/22 01:30 am - Snakesville had war declared by Judgement for the reason of "We like taking candy from babies".
06/22 01:24 am - Snakesville had war declared by Turkey Hunter for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
06/22 12:32 am - Snakesville applied to join the alliance Raid Alliance.
06/22 12:32 am - Snakesville declared war on Wilterstan for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
06/22 12:32 am - Snakesville left the alliance Raid Alliance.
06/22 12:27 am - Snakesville applied to join the alliance Raid Alliance.
06/22 12:27 am - Snakesville declared war on Republic of the World for the reason of "This, is, SPARTA!".
06/22 12:27 am - Snakesville left the alliance Raid Alliance.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
23 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.