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Snakesville


Snakesville is a nation led by Emperor Danger on the continent of Asia. Snakesville's government is a Dictatorship with very moderate social policies. Economically, Snakesville favors moderate policies. The official currency of Snakesville is the Dollar. At 98 days old, Snakesville is a mature nation. Snakesville has a population of 9,415,226 and a land area of 74,000.00 sq. miles. This gives it a national average population density of 127.23. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Snakesville VIP
Leader Name: Danger
Nation ID: 704215
Awards:
Founded: 03/01/2025 (98 Days Old)
Last Activity: Active 8 hours ago
Discord Username:emperordanger_1
Unique ID: 1db24e4a40732380162ce6193
International Relations
Alliance: The Silly Starcats Alliance Flag
Starcats
Alliance Seniority:72 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 33 (2.8 days)
Commendations: 14
Denouncements: 2
Nation Page Visits: 3,164
Recent Visitors: VIP Only 6 nations from 6 alliances in past 24 hours
Economic
Population: 9,415,226
Infrastructure: 73,995.00
Land Area: 74,000 sq. miles
Avg Pop Density: 127.23 people/sq. mi
GDP: $8,600,149,682.00
GDP per Capita: $913.43
GNI: $515,655,210.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-1110.78)
Pollution Index: 0 points
Radiation Index: 84.87 R (Global: 55.87 R)
Military
Nation Rank: #5 of 1,482 Nations (0.34%)
Nation Score: More Information 9,964.63
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
615,000
8,649,228
7,383,129
Tanks:
Lost:
Destroyed:
51,250
607,972
577,588
Aircraft:
Lost:
Destroyed:
3,075
37,438
36,979
Ships:
Lost:
Destroyed:
655
5,697
4,708
Spies:
Lost:
Captured:
51
Unknown
Unknown
Missiles:
Launched:
Eaten:
218
244
26
Nuclear Weapons:
Launched:
Eaten:
109
59
13
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 71
20
9
20
2
20
0
Nation Stats
Infrastructure Destroyed: 255,116.03
Infrastructure Lost: 306,573.00
Money Looted: $524,998,192.67
Wars Won: 45
Wars Lost: 77
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
06/03 11:56 pm - Danger built a new project: Arable Land Agency
06/03 11:55 pm - Snakesville founded a new city, City.
06/01 07:15 am - Snakesville declared war on Siberian Union for the reason of "A not-so-general dispute".
06/01 04:18 am - Snakesville changed their Color Trade Bloc from Gray to Lime.
06/01 03:29 am - Snakesville had war declared by Republic of the World for the reason of "Blood for the Blood God!".
06/01 12:40 am - Snakesville had war declared by The Republic for the reason of "Stilly starcats, more like siggy stargyatts".
05/31 08:07 pm - Snakesville had war declared by Republic of Infrastructure for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
05/31 07:18 pm - Snakesville declared war on Runner for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
05/31 07:17 pm - Snakesville declared war on Turkey Hunter for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
05/31 07:16 pm - Snakesville declared war on Wilterstan for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
05/31 07:16 pm - Snakesville declared war on Yema for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
05/31 07:15 pm - Snakesville declared war on Newmans Own Nation for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
05/31 07:15 pm - Snakesville declared war on Lion Nation for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
05/30 03:09 pm - Snakesville declared war on Colony neo for the reason of "Trying an interplanetary expansion experiment, nbd".
05/29 02:12 am - Snakesville declared war on Republic of the World for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
05/28 10:21 pm - Snakesville had war declared by Sorcia for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
05/28 10:20 pm - Snakesville had war declared by Dinoland for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
05/28 10:19 pm - Snakesville had war declared by Serpentia for the reason of "All your base are belong to us".
05/28 10:17 pm - Snakesville changed their Color Trade Bloc from Beige to Blue.
05/27 11:20 pm - Danger built a new project: Center for Civil Engineering
05/27 11:18 pm - Snakesville founded a new city, City.
05/27 04:33 am - Snakesville had war declared by Yema for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
05/26 08:54 pm - Snakesville declared war on Runner for the reason of "We don't like you".
05/25 05:56 pm - Snakesville declared war on Dinoland for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
05/25 04:53 pm - Snakesville had war declared by Lion Nation for the reason of "Tech Raid, PM for peace.".
05/25 04:53 pm - Snakesville had war declared by Sorcia for the reason of "Your existence is inefficient. War protocol activated.".
05/25 04:53 pm - Snakesville had war declared by Serpentia for the reason of "Blood for the Blood God!".
05/25 04:52 pm - Snakesville changed their Color Trade Bloc from Beige to Olive.
05/22 10:56 pm - Danger built a new project: International Trade Center
05/22 10:52 pm - Snakesville founded a new city, City.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).