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Snakesville


Snakesville is a nation led by Emperor Danger on the continent of Asia. Snakesville's government is a Communist Dictatorship with very moderate social policies. Economically, Snakesville favors moderate policies. The official currency of Snakesville is the Dollar. At 79 days old, Snakesville is an established nation. Snakesville has a population of 5,651,074 and a land area of 68,000.00 sq. miles. This gives it a national average population density of 83.10. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Snakesville VIP
Leader Name: Danger
Nation ID: 704215
Awards:
Founded: 03/01/2025 (79 Days Old)
Last Activity: Active 20 minutes ago
Discord Username:emperordanger_1
Unique ID: 6f82b9ffa325fb2714320704a
International Relations
Alliance: The Silly Starcats Alliance Flag
Starcats
Alliance Seniority:53 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 70 (5.8 days)
Commendations: 14
Denouncements: 2
Nation Page Visits: 2,420
Recent Visitors: VIP Only 4 nations from 2 alliances in past 24 hours
Economic
Population: 5,651,074
Infrastructure: 44,808.25
Land Area: 68,000 sq. miles
Avg Pop Density: 83.10 people/sq. mi
GDP: $5,006,334,792.00
GDP per Capita: $885.91
GNI: $-58,412,045.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Communist Dictatorship Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-683.91)
Pollution Index: 0 points
Radiation Index: 16.60 R (Global: 28.35 R)
Military
Nation Rank: #8 of 1,317 Nations (0.61%)
Nation Score: More Information 6,695.25
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
261,161
6,060,361
4,765,274
Tanks:
Lost:
Destroyed:
25,335
392,187
361,826
Aircraft:
Lost:
Destroyed:
624
26,986
24,320
Ships:
Lost:
Destroyed:
0
4,441
3,309
Spies:
Lost:
Captured:
11
Unknown
Unknown
Missiles:
Launched:
Eaten:
146
205
14
Nuclear Weapons:
Launched:
Eaten:
65
36
2
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 71
20
9
20
2
20
0
Nation Stats
Infrastructure Destroyed: 179,155.11
Infrastructure Lost: 208,797.00
Money Looted: $247,024,157.68
Wars Won: 36
Wars Lost: 61
Bounties

There are no posted bounties on this nation.

Map
34 Cities [M]
Nation Activity
05/18 12:20 am - Snakesville had war declared by Turkey Hunter for the reason of "Your national bird pooped on our embassy's roof.".
05/18 12:19 am - Snakesville had war declared by Judgement for the reason of "Your actions are illogical. War is the only reasonable response.".
05/18 12:15 am - Snakesville had war declared by The Republic for the reason of "bro really believed he had a chance 💀😂🥀".
05/17 11:40 pm - Snakesville changed their Color Trade Bloc from Gray to Lime.
05/17 11:26 pm - Snakesville declared war on Wilterstan for the reason of "Hello son. I m fathers junior too".
05/17 11:25 pm - Snakesville declared war on Newmans Own Nation for the reason of "Hi 5exy boi".
05/17 11:24 pm - Snakesville declared war on Lion Nation for the reason of "Tor mayre sudi".
05/17 11:23 pm - Snakesville declared war on Lantean for the reason of "Yeah boiiii. i am back".
05/17 09:08 pm - Danger built a new project: Advanced Pirate Economy
05/17 09:06 pm - Snakesville founded a new city, City.
05/12 02:53 pm - Danger built a new project: Pirate Economy
05/12 02:48 pm - Snakesville founded a new city, City.
05/10 02:06 am - Snakesville had war declared by The Republic for the reason of "Snakesville, more like tnakesville lolololoolololololololololoolololololololloolololol".
05/10 01:46 am - Snakesville had war declared by Wilterstan for the reason of "Your leader's fashion sense is an international crisis".
05/10 01:26 am - Snakesville had war declared by Turkey Hunter for the reason of "Gib me all ur moneyz".
05/10 12:53 am - Snakesville changed their Color Trade Bloc from Gray to Lime.
05/10 12:44 am - Snakesville declared war on Runner for the reason of "War is inevitable.".
05/10 12:43 am - Snakesville declared war on Republic of the World for the reason of "Dead men taste like chicken.".
05/10 12:43 am - Snakesville declared war on Newmans Own Nation for the reason of "We don't like you".
05/10 12:42 am - Snakesville declared war on Lion Nation for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
05/10 12:41 am - Snakesville declared war on Yema for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
05/09 11:20 pm - Ramy of Runner has publicly denounced the nation of Snakesville.
05/07 10:27 pm - Snakesville has publicly commended the nation of Civitas Bellorum led by Cario.
05/07 07:32 pm - Spoeb changed the alliance position of Danger from Vice Admiral to Starcats.
05/07 03:47 pm - Rita of Colony neo has publicly commended the nation of Snakesville.
05/06 07:49 am - Danger built a new project: Surveillance Network
05/06 07:46 am - Snakesville founded a new city, City.
05/02 01:52 am - Snakesville changed their Color Trade Bloc from Gray to Lime.
05/02 01:47 am - Snakesville declared war on Wilterstan for the reason of "Your flag colors clash with our aesthetic. This means war!".
05/02 01:46 am - Snakesville declared war on Newmans Own Nation for the reason of "You didn't laugh at our ".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
17 National Projects
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).