View Nation
Newmans Own Nation
Recently Nuked

Achievement Showcase

 Achievement


Newmans Own Nation is a nation led by God Emperor Newman on the continent of North America. Newmans Own Nation's government is a Absolute Monarchy with very moderate social policies. Economically, Newmans Own Nation favors left wing policies. The official currency of Newmans Own Nation is the Dong. At 118 days old, Newmans Own Nation is a mature nation. Newmans Own Nation has a population of 15,387,487 and a land area of 158,000.00 sq. miles. This gives it a national average population density of 97.39. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 14.2376%.


Nothing vulgar.


Basic Information
Nation Name: Newmans Own Nation VIP
Leader Name: Newman
Nation ID: 704220
Awards:
Portrait:
Founded: 03/01/2025 (118 Days Old)
Last Activity: Active 50 minutes ago
Unique ID: 56555aaf14f4f25d971bbdca4
International Relations
Alliance: Stargate Atlantis Alliance Flag
Officer
Alliance Seniority:91 days
Color Trade Bloc: Stargate Atlantis Blue
Commendations: 10
Denouncements: 1
Nation Page Visits: 2,252
Recent Visitors: VIP Only 5 nations from 3 alliances in past 24 hours
Economic
Population: 15,387,487
Infrastructure: 120,298.63
Land Area: 158,000 sq. miles
Avg Pop Density: 97.39 people/sq. mi
GDP: $21,804,356,638.00
GDP per Capita: $1,417.02
GNI: $14,186,628,740.00
Economic Policies: Left
Currency: Currency Image Dong
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Reform Judaism Reform Judaism
National Animal: National Animal ImageBald eagle
Approval Rating: 14% (14.24)
Pollution Index: 784 points
Radiation Index: 69.17 R (Global: 43.67 R)
Military
Nation Rank: #2 of 1,669 Nations (0.12%)
Nation Score: More Information 10,796.52
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
657,000
5,758,368
10,775,332
Tanks:
Lost:
Destroyed:
54,750
465,010
768,298
Aircraft:
Lost:
Destroyed:
3,285
21,024
51,942
Ships:
Lost:
Destroyed:
142
3,053
8,092
Spies:
Lost:
Captured:
22
Unknown
Unknown
Missiles:
Launched:
Eaten:
30
7
64
Nuclear Weapons:
Launched:
Eaten:
30
12
41
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 58
20
2
20
2
12
2
Nation Stats
Infrastructure Destroyed: 316,808.38
Infrastructure Lost: 98,002.00
Money Looted: $2,127,842,384.39
Wars Won: 85
Wars Lost: 2
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
06/27 05:27 am - Newmans Own Nation founded a new city, City 40.
06/26 06:47 pm - Newmans Own Nation had war declared by Dinoland for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
06/26 06:43 pm - Newmans Own Nation had war declared by Snakesville for the reason of "A not-so-general dispute".
06/26 12:07 am - Newmans Own Nation had war declared by Sorcia for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
06/25 04:27 am - Newmans Own Nation had war declared by Serpentia for the reason of "Do you feel lucky, punk?".
06/25 04:21 am - Newmans Own Nation had war declared by Hydra for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
06/23 04:20 am - Newman built a new project: Military Salvage
06/22 04:08 am - Newmans Own Nation founded a new city, City 39.
06/22 12:18 am - Newmans Own Nation had war declared by Snakesville for the reason of "*Pirate noises intensifies*".
06/21 06:32 pm - Newmans Own Nation declared war on Lion Nation for the reason of "You're a disease, and I'm the cure.".
06/21 12:53 pm - Newmans Own Nation had war declared by Sorcia for the reason of "I am the LAW!".
06/20 03:40 am - Newmans Own Nation had war declared by Serpentia for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
06/20 03:37 am - Newmans Own Nation had war declared by Hydra for the reason of "Blood for the Blood God!".
06/20 03:33 am - Newmans Own Nation had war declared by Dinoland for the reason of "War is inevitable.".
06/19 03:17 am - Newmans Own Nation declared war on Sorcia for the reason of "Me too, thanks".
06/18 10:21 am - Newmans Own Nation declared war on Snakesville for the reason of "Your leader's fashion sense is an international crisis".
06/18 01:58 am - Newman built a new project: Military Doctrine
06/17 04:19 am - Newmans Own Nation founded a new city, City 38.
06/14 03:23 pm - Newmans Own Nation had war declared by Runner for the reason of "Your national bird pooped on our embassy's roof.".
06/14 03:18 pm - Newmans Own Nation had war declared by Yema for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
06/12 11:27 pm - Newman built a new project: Clinical Research Center
06/12 04:04 am - Newmans Own Nation founded a new city, City 37.
06/11 12:15 pm - Newmans Own Nation had war declared by Hydra for the reason of "Your nation has too many goats. We demand balance in the universe.".
06/09 10:45 am - Newmans Own Nation had war declared by Snakesville for the reason of "Lion Nation".
06/07 08:28 pm - Newman built a new project: Advanced Pirate Economy
06/07 04:22 am - Newmans Own Nation founded a new city, City 36.
06/05 06:20 pm - Newmans Own Nation had war declared by Sorcia for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
06/04 12:40 pm - Newmans Own Nation had war declared by Serpentia for the reason of "Do you feel lucky, punk?".
06/03 04:04 am - Newmans Own Nation had war declared by Hydra for the reason of "Me too, thanks".
06/02 08:16 pm - Newman built a new project: Fallout Shelter
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.