Colony neo is a nation led by King Rita on the continent of Asia. Colony neo's government is a Absolute Monarchy with very moderate social policies. Economically, Colony neo favors moderate policies. The official currency of Colony neo is the Dollar. At 73 days old, Colony neo is an established nation. Colony neo has a population of 2,302,831 and a land area of 160,500.00 sq. miles. This gives it a national average population density of 14.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information ![]() |
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Nation Name: | Colony neo ![]() |
Leader Name: | Rita |
Nation ID: |
704921 https://test.politicsandwar.com/nation/id=704921
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Founded: | 04/07/2025 (73 Days Old) |
Last Activity: | Active 14 hours ago |
Unique ID: | dafd25b6c2b4a545f0956d2e2 |
International Relations | |
Alliance: | Lex Talionis ![]() Council Member |
Alliance Seniority: | 11 days |
Color Trade Bloc: | ![]() |
Commendations: | 8 |
Denouncements: | 1 |
Nation Page Visits: | 1,035 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 2,302,831 |
Infrastructure: | 19,631.84 |
Land Area: | 160,500 sq. miles |
Avg Pop Density: | 14.35 people/sq. mi |
GDP: | $609,803,876.00 |
GDP per Capita: | $264.81 |
GNI: | $-3,542,815,925.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Yam ![]() |
National Animal: |
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Approval Rating: | 100% (136.73) |
Pollution Index: | 0 points |
Radiation Index: | 12.33 R (Global: 20.32 R) |
Military | |
Nation Rank: | #12 of 1,612 Nations (0.74%) |
Nation Score: ![]() |
7,094.00 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
536,448 5,386,842 7,982,154 |
![]() Lost: Destroyed: |
42,425 354,791 513,846 |
![]() Lost: Destroyed: |
2,910 17,821 34,857 |
![]() Lost: Destroyed: |
190 2,616 3,213 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
85 1 37 |
![]() Launched: Eaten: |
19 1 27 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 50 20 0 20 1 9 0 |
Nation Stats | |
Infrastructure Destroyed: | 110,711.69 |
Infrastructure Lost: | 80,433.00 |
Money Looted: | $1,460,550,155.20 |
Wars Won: | 44 |
Wars Lost: | 10 |
Bounties | |
There are no posted bounties on this nation. |
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36 Cities [M] | |||||||||||||||||||||||||||||||
Crosslia | 547.72 Infra, 66,106 People | ||||||||||||||||||||||||||||||
City 2 | 664.81 Infra, 79,224 People | ||||||||||||||||||||||||||||||
City 3 | 774.05 Infra, 91,141 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
11 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |