Colony neo is a nation led by King Rita on the continent of Asia. Colony neo's government is a Absolute Monarchy with very moderate social policies. Economically, Colony neo favors moderate policies. The official currency of Colony neo is the Dollar. At 134 days old, Colony neo is a mature nation. Colony neo has a population of 4,894,134 and a land area of 252,000.00 sq. miles. This gives it a national average population density of 19.42. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic
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Nation Name: | Colony neo ![]() |
Leader Name: | Rita |
Nation ID: |
704921
https://test.politicsandwar.com/nation/id=704921
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Treasures: | ![]() |
Founded: | 04/07/2025 (134 Days Old) |
Last Activity: | Active 41 minutes ago |
Unique ID: | 3f7c915d380c46d15641ca451 |
International Relations | |
Alliance: | CAT KILLER LMAO ![]() Member |
Alliance Seniority: | 13 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 1 |
Nation Page Visits: | 1,326 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 4,894,134 |
Infrastructure: | 42,000.00 |
Land Area: | 252,000 sq. miles |
Avg Pop Density: | 19.42 people/sq. mi |
GDP: | $3,944,408,658.00 |
GDP per Capita: | $805.95 |
GNI: | $-1,495,521,800.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
Yam ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (136.86) |
Pollution Index: | 0 points |
Radiation Index: | 15.18 R (Global: 11.58 R) |
Military | |
Nation Rank: | #10 of 1,830 Nations (0.55%) |
Nation Score: ![]() |
9,507.50 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
690,000 6,012,894 9,924,634 |
![]() Lost: Destroyed: |
57,500 402,541 615,900 |
![]() Lost: Destroyed: |
3,450 21,530 42,356 |
![]() Lost: Destroyed: |
730 4,293 5,501 |
![]() Lost: Captured: |
30 Unknown Unknown |
![]() Launched: Eaten: |
38 1 52 |
![]() Launched: Eaten: |
17 3 36 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 61 20 0 20 1 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 132,510.53 |
Infrastructure Lost: | 118,082.00 |
Money Looted: | $5,924,740,927.88 |
Wars Won: | 49 |
Wars Lost: | 17 |
Bounties | |
There are no posted bounties on this nation. |
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42 Cities [M] | |||||||||||||||||||||||||||||||
Crosslia | 1,000.00 Infra, 118,704 People | ||||||||||||||||||||||||||||||
City 2 | 1,000.00 Infra, 118,704 People | ||||||||||||||||||||||||||||||
City 3 | 1,000.00 Infra, 118,704 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
12 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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