Seaside Orchestra is a nation led by Conductor Seasalt on the continent of Asia. Seaside Orchestra's government is a Absolute Monarchy with very moderate social policies. Economically, Seaside Orchestra favors moderate policies. The official currency of Seaside Orchestra is the Dollar. At 33 days old, Seaside Orchestra is an established nation. Seaside Orchestra has a population of 2,080,287 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 104.01. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Seaside Orchestra |
Leader Name: | Seasalt |
Nation ID: |
704169 https://test.politicsandwar.com/nation/id=704169
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Founded: | 03/01/2025 (33 Days Old) |
Last Activity: | Active 7 hours ago |
Discord Username: | itzseasalt |
Unique ID: | 91411d7cb197da7d85ea079b2 |
International Relations | |
Alliance: | I love men ![]() Leader |
Alliance Seniority: | 13 days |
Color Trade Bloc: | ![]() |
Commendations: | 8 |
Denouncements: | 1 |
Nation Page Visits: | 683 |
Economic | |
Population: | 2,080,287 |
Infrastructure: | 18,936.10 |
Land Area: | 20,000 sq. miles |
Avg Pop Density: | 104.01 people/sq. mi |
GDP: | $1,224,739,580.00 |
GDP per Capita: | $588.74 |
GNI: | $-721,746,985.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-141.04) |
Pollution Index: | 0 points |
Radiation Index: | 9.65 R (Global: 24.79 R) |
Military | |
Nation Rank: | #61 of 637 Nations (9.58%) |
Nation Score: ![]() |
3,903.18 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
314,513 1,451,995 1,200,815 |
![]() Lost: Destroyed: |
26,807 81,915 72,558 |
![]() Lost: Destroyed: |
1,536 4,718 5,924 |
![]() Lost: Destroyed: |
183 592 305 |
![]() Lost: Captured: |
7 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 28 14 0 14 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 12,024.76 |
Infrastructure Lost: | 7,387.00 |
Money Looted: | $285,917,482.49 |
Wars Won: | 13 |
Wars Lost: | 6 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
Paris | 934.31 Infra, 102,823 People | ||||||||||||||||||||||||||||||
City 2 | 931.85 Infra, 102,586 People | ||||||||||||||||||||||||||||||
City 3 | 934.31 Infra, 102,823 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |