View Nation
Seaside Orchestra


Seaside Orchestra is a nation led by Conductor Seasalt on the continent of Asia. Seaside Orchestra's government is a Absolute Monarchy with very moderate social policies. Economically, Seaside Orchestra favors moderate policies. The official currency of Seaside Orchestra is the Dollar. At 160 days old, Seaside Orchestra is a mature nation. Seaside Orchestra has a population of 9,618,838 and a land area of 325,000.00 sq. miles. This gives it a national average population density of 29.60. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.



Basic Information
Nation Name: Seaside Orchestra
Leader Name: Seasalt
Nation ID: 704169
Awards:
Founded: 03/01/2025 (160 Days Old)
Last Activity: Active 3 hours ago
Discord Username:itzseasalt
Unique ID: f9717457ab45183456f63c050
International Relations
Alliance: I love men Alliance Flag
Leader
Alliance Seniority:140 days
Color Trade Bloc: Stargate Atlantis Blue
Commendations: 16
Denouncements: 2
Nation Page Visits: 2,278
Economic
Population: 9,618,838
Infrastructure: 73,891.13
Land Area: 325,000 sq. miles
Avg Pop Density: 29.60 people/sq. mi
GDP: $57,217,200,666.00
GDP per Capita: $5,948.45
GNI: $51,592,496,325.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 100% (154.54)
Pollution Index: 48 points
Radiation Index: 17.67 R (Global: 39.33 R)
Military
Nation Rank: #15 of 2,178 Nations (0.69%)
Nation Score: More Information 8,312.78
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
525,000
7,934,232
9,991,980
Tanks:
Lost:
Destroyed:
43,500
504,566
662,806
Aircraft:
Lost:
Destroyed:
2,610
27,497
42,107
Ships:
Lost:
Destroyed:
565
4,740
5,197
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
6
3
22
Nuclear Weapons:
Launched:
Eaten:
0
0
4
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 120
20
20
20
20
20
20
Nation Stats
Infrastructure Destroyed: 132,669.84
Infrastructure Lost: 41,023.00
Money Looted: $9,537,298,047.06
Wars Won: 89
Wars Lost: 12
Bounties

There are no posted bounties on this nation.

Map
31 Cities [M]
Nation Activity
08/06 11:12 pm - Seaside Orchestra changed their Color Trade Bloc from Gray to Blue.
08/03 12:03 pm - Seaside Orchestra had war declared by Judgement for the reason of "Your existence is inefficient. War protocol activated.".
08/03 12:02 pm - Seaside Orchestra had war declared by Turkey Hunter for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
08/01 01:50 pm - Seaside Orchestra founded a new city, Immits.
08/01 01:48 pm - seasalt built a new project: Fallout Shelter
07/30 09:54 am - Seaside Orchestra has publicly commended the nation of Spiland led by Mundea Jr.
07/29 04:12 am - Seaside Orchestra has publicly commended the nation of Firefly led by sfxlightz.
07/27 04:43 am - Seaside Orchestra founded a new city, Rose the ballerina.
07/27 01:32 am - Zidon of ZVC nation has publicly commended the nation of Seaside Orchestra.
07/27 01:12 am - seasalt built a new project: Bureau of Domestic Affairs
07/26 05:43 am - Seaside Orchestra has publicly commended the nation of United Islam Emirate led by Ali bin Harqu.
07/26 04:23 am - Ali bin Harqu of United Islam Emirate has publicly commended the nation of Seaside Orchestra.
07/25 07:56 pm - Zoru of The Imperial Union has publicly commended the nation of Seaside Orchestra.
07/25 11:41 am - Seaside Orchestra has publicly commended the nation of The Imperial Union led by Zoru.
07/23 01:51 am - Seaside Orchestra had war declared by Turret03 for the reason of "You denounced me? War. Like, who even does that?!".
07/22 03:11 pm - Seaside Orchestra had war declared by Raid for the reason of "Gib me all ur moneyz".
07/22 03:09 pm - Seaside Orchestra had war declared by Turret01 for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
07/21 11:10 pm - seasalt built a new project: Green Technologies
07/21 03:11 pm - Seaside Orchestra declared war on Sevenee for the reason of "<3<3<3".
07/20 06:03 pm - Seaside Orchestra founded a new city, Rage The Elder.
07/16 07:06 am - seasalt built a new project: Specialized Police Training Program
07/15 07:12 am - Seaside Orchestra changed their Color Trade Bloc from Blue to Lavender.
07/15 07:11 am - Seaside Orchestra changed their Color Trade Bloc from Blue to Lavender.
07/13 01:02 pm - Seaside Orchestra declared war on Avalon for the reason of "<3<3<3".
07/13 10:08 am - Seaside Orchestra changed their Color Trade Bloc from Blue to Lavender.
07/11 05:09 am - seasalt built a new project: Spy Satellite
07/10 02:20 pm - Seaside Orchestra founded a new city, Hokkaido.
07/06 05:04 am - seasalt built a new project: Space Program
07/05 02:05 pm - Seaside Orchestra founded a new city, Tanikaze.
07/01 04:23 am - seasalt built a new project: Missile Launch Pad
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
21 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.