Silly sheep is a nation led by King Silliest sheep on the continent of Africa. Silly sheep's government is a Absolute Monarchy with very moderate social policies. Economically, Silly sheep favors moderate policies. The official currency of Silly sheep is the Dollar. At 101 days old, Silly sheep is a mature nation. Silly sheep has a population of 9,133,870 and a land area of 116,000.00 sq. miles. This gives it a national average population density of 78.74. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Silly sheep ![]() |
Leader Name: | Silliest sheep |
Nation ID: |
704920 https://test.politicsandwar.com/nation/id=704920
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Founded: | 04/07/2025 (101 Days Old) |
Last Activity: | Active 9 hours ago |
Unique ID: | 7e316fe48d98a8e7ca4cd25fe |
International Relations | |
Alliance: | Stargate Atlantis ![]() Sargent |
Alliance Seniority: | 19 days |
Color Trade Bloc: | ![]() |
Commendations: | 2 |
Denouncements: | 1 |
Nation Page Visits: | 414 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 9,133,870 |
Infrastructure: | 72,500.00 |
Land Area: | 116,000 sq. miles |
Avg Pop Density: | 78.74 people/sq. mi |
GDP: | $9,200,268,448.00 |
GDP per Capita: | $1,007.27 |
GNI: | $5,636,498,630.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Yam ![]() |
National Animal: |
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Approval Rating: | 0% (-464.79) |
Pollution Index: | 145 points |
Radiation Index: | 8.46 R (Global: 6.37 R) |
Military | |
Nation Rank: | #18 of 1,784 Nations (1.01%) |
Nation Score: ![]() |
7,514.25 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
495,000 1,428,834 2,028,913 |
![]() Lost: Destroyed: |
41,250 94,506 109,111 |
![]() Lost: Destroyed: |
2,475 4,765 6,665 |
![]() Lost: Destroyed: |
510 302 242 |
![]() Lost: Captured: |
53 Unknown Unknown |
![]() Launched: Eaten: |
61 1 3 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 55 20 0 20 0 15 0 |
Nation Stats | |
Infrastructure Destroyed: | 10,612.22 |
Infrastructure Lost: | 9,532.00 |
Money Looted: | $235,621,872.14 |
Wars Won: | 13 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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29 Cities [M] | |||||||||||||||||||||||||||||||
Sheep | 2,500.00 Infra, 325,642 People | ||||||||||||||||||||||||||||||
City 2 | 2,500.00 Infra, 325,642 People | ||||||||||||||||||||||||||||||
City 3 | 2,500.00 Infra, 325,642 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |