Superland is a nation led by Supreme Superior Super on the continent of Africa. Superland's government is a Communist Dictatorship with very moderate social policies. Economically, Superland favors moderate policies. The official currency of Superland is the Dollar. At 56 days old, Superland is an established nation. Superland has a population of 3,630,636 and a land area of 85,000.00 sq. miles. This gives it a national average population density of 42.71. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Superland |
Leader Name: | Super |
Nation ID: |
704473 https://test.politicsandwar.com/nation/id=704473
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Founded: | 03/01/2025 (56 Days Old) |
Last Activity: | Active 21 hours ago |
Discord Username: | superdead50 |
Unique ID: | 511d77f928de77ed9df221050 |
International Relations | |
Alliance: | The Squid Game Pirates ![]() Game Master |
Alliance Seniority: | 29 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 26 (2.2 days) |
Commendations: | 13 |
Denouncements: | 0 |
Nation Page Visits: | 2,056 |
Economic | |
Population: | 3,630,636 |
Infrastructure: | 28,736.41 |
Land Area: | 85,000 sq. miles |
Avg Pop Density: | 42.71 people/sq. mi |
GDP: | $16,332,027,711.00 |
GDP per Capita: | $4,498.39 |
GNI: | $12,387,661,635.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Communist Dictatorship ![]() |
Domestic Policy: | Rapid Expansion ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-366.93) |
Pollution Index: | 178 points |
Radiation Index: | 30.17 R (Global: 37.30 R) |
Military | |
Nation Rank: | #13 of 966 Nations (1.35%) |
Nation Score: ![]() |
5,248.25 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
393,042 7,277,596 5,469,356 |
![]() Lost: Destroyed: |
22,281 467,523 355,371 |
![]() Lost: Destroyed: |
1,502 29,172 16,912 |
![]() Lost: Destroyed: |
230 4,987 3,784 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
96 90 4 |
![]() Launched: Eaten: |
13 16 6 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 92 20 12 20 10 20 10 |
Nation Stats | |
Infrastructure Destroyed: | 61,159.81 |
Infrastructure Lost: | 65,999.00 |
Money Looted: | $1,138,804,233.99 |
Wars Won: | 35 |
Wars Lost: | 29 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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26 Cities [M] | |||||||||||||||||||||||||||||||
Super | 1,233.34 Infra, 156,577 People | ||||||||||||||||||||||||||||||
City 2 | 1,210.61 Infra, 153,691 People | ||||||||||||||||||||||||||||||
City 3 | 1,112.92 Infra, 141,289 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |