Achievement Showcase
House Dayne is a nation led by Marchal Achilleus on the continent of Africa. House Dayne's government is a Theocracy with very moderate social policies. Economically, House Dayne favors moderate policies. The official currency of House Dayne is the Dollar. At 118 days old, House Dayne is a mature nation. House Dayne has a population of 2,377,330 and a land area of 37,800.00 sq. miles. This gives it a national average population density of 62.89. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
First nation created
Ran Milcom for TSA
Finished 5th in Test Server Tournament
I will not forget what you and your buddies did. This is a tournament and you guys burned your allies mid war. I will remember. I will not work with you or your compatriots going forward real game or test. Considering I am the leader of the 8th largest alliance in the game, that’s gonna hurt y’all at some point. - Superdead, FC Milcom
Basic Information ![]() |
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Nation Name: | House Dayne ![]() |
Leader Name: | Achilleus |
Nation ID: |
704124 https://test.politicsandwar.com/nation/id=704124
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Founded: | 03/01/2025 (118 Days Old) |
Last Activity: | Last active on 06/15/2025 |
Discord Username: | thelegatus |
Unique ID: | d7a15c546d619d7001f5da271 |
International Relations | |
Alliance: | Test Server Alliance ![]() Directors |
Alliance Seniority: | 109 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 2 |
Nation Page Visits: | 2,177 |
Economic | |
Population: | 2,377,330 |
Infrastructure: | 18,310.16 |
Land Area: | 37,800 sq. miles |
Avg Pop Density: | 62.89 people/sq. mi |
GDP: | $2,264,397,071.00 |
GDP per Capita: | $952.50 |
GNI: | $1,110,323,430.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Theocracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Christianity ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-47.27) |
Pollution Index: | 86 points |
Radiation Index: | 63.66 R (Global: 50.88 R) |
Military | |
Nation Rank: | #91 of 1,669 Nations (5.45%) |
Nation Score: ![]() |
3,097.75 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 1,512,683 2,631,170 |
![]() Lost: Destroyed: |
0 106,529 158,098 |
![]() Lost: Destroyed: |
0 5,983 13,093 |
![]() Lost: Destroyed: |
0 1,848 2,885 |
![]() Lost: Captured: |
5 Unknown Unknown |
![]() Launched: Eaten: |
30 0 23 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 42 20 0 11 0 11 0 |
Nation Stats | |
Infrastructure Destroyed: | 24,069.34 |
Infrastructure Lost: | 46,834.00 |
Money Looted: | $228,969,532.57 |
Wars Won: | 18 |
Wars Lost: | 30 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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24 Cities [M] | |||||||||||||||||||||||||||||||
City 1 | 815.54 Infra, 98,747 People | ||||||||||||||||||||||||||||||
City 2 | 826.07 Infra, 108,289 People | ||||||||||||||||||||||||||||||
City 3 | 605.89 Infra, 79,859 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |