Achievement Showcase
House Dayne is a nation led by Marchal Achilleus on the continent of Africa. House Dayne's government is a Theocracy with very moderate social policies. Economically, House Dayne favors moderate policies. The official currency of House Dayne is the Dollar. At 98 days old, House Dayne is a mature nation. House Dayne has a population of 2,598,025 and a land area of 37,800.00 sq. miles. This gives it a national average population density of 68.73. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
First nation created
Ran Milcom for TSA
Finished 5th in Test Server Tournament
I will not forget what you and your buddies did. This is a tournament and you guys burned your allies mid war. I will remember. I will not work with you or your compatriots going forward real game or test. Considering I am the leader of the 8th largest alliance in the game, that’s gonna hurt y’all at some point. - Superdead, FC Milcom
Basic Information ![]() |
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Nation Name: | House Dayne |
Leader Name: | Achilleus |
Nation ID: |
704124 https://test.politicsandwar.com/nation/id=704124
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Founded: | 03/01/2025 (98 Days Old) |
Last Activity: | Last active on 05/30/2025 |
Discord Username: | thelegatus |
Unique ID: | 6863245b72eb0c184a2a6d635 |
International Relations | |
Alliance: | Test Server Alliance ![]() Directors |
Alliance Seniority: | 89 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 12 (1 days) |
Commendations: | 10 |
Denouncements: | 2 |
Nation Page Visits: | 2,058 |
Economic | |
Population: | 2,598,025 |
Infrastructure: | 20,245.86 |
Land Area: | 37,800 sq. miles |
Avg Pop Density: | 68.73 people/sq. mi |
GDP: | $2,836,478,759.00 |
GDP per Capita: | $1,091.78 |
GNI: | $1,680,998,010.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Christianity ![]() |
National Animal: |
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Approval Rating: | 0% (-69.01) |
Pollution Index: | 86 points |
Radiation Index: | 68.44 R (Global: 54.96 R) |
Military | |
Nation Rank: | #79 of 1,482 Nations (5.33%) |
Nation Score: ![]() |
3,146.15 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 1,512,683 2,621,092 |
![]() Lost: Destroyed: |
0 106,529 157,952 |
![]() Lost: Destroyed: |
0 5,983 13,093 |
![]() Lost: Destroyed: |
0 1,848 2,885 |
![]() Lost: Captured: |
18 Unknown Unknown |
![]() Launched: Eaten: |
30 0 23 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 42 20 0 11 0 11 0 |
Nation Stats | |
Infrastructure Destroyed: | 24,069.34 |
Infrastructure Lost: | 44,895.00 |
Money Looted: | $228,969,532.57 |
Wars Won: | 18 |
Wars Lost: | 27 |
Bounties | |
There are no posted bounties on this nation. |
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24 Cities [M] | |||||||||||||||||||||||||||||||
City 1 | 926.98 Infra, 109,741 People | ||||||||||||||||||||||||||||||
City 2 | 903.44 Infra, 117,166 People | ||||||||||||||||||||||||||||||
City 3 | 624.43 Infra, 81,530 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |