Scandica is a nation led by High King Zarkof Odinson on the continent of Asia. Scandica's government is a Absolute Monarchy with very liberal social policies. Economically, Scandica favors far left wing policies. The official currency of Scandica is the Orbis Note. At 133 days old, Scandica is a mature nation. Scandica has a population of 5,648,544 and a land area of 82,000.00 sq. miles. This gives it a national average population density of 68.88. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Scandica |
Leader Name: | Zarkof Odinson |
Nation ID: |
704429 https://test.politicsandwar.com/nation/id=704429
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Treasures: | ![]() |
Founded: | 03/01/2025 (133 Days Old) |
Last Activity: | Active 8 hours ago |
Discord Username: | sylphinelzarkof |
Unique ID: | 2fbaaa16fa5275c7a3843cf0b |
International Relations | |
Alliance: | The Silly Starcats ![]() The Silly Council |
Alliance Seniority: | 98 days |
Color Trade Bloc: | ![]() |
Commendations: | 14 |
Denouncements: | 2 |
Nation Page Visits: | 7,728 |
Economic | |
Population: | 5,648,544 |
Infrastructure: | 43,500.00 |
Land Area: | 82,000 sq. miles |
Avg Pop Density: | 68.88 people/sq. mi |
GDP: | $5,541,770,308.00 |
GDP per Capita: | $981.10 |
GNI: | $2,357,639,025.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Kristendom ![]() |
National Animal: |
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Approval Rating: | 0% (-159.39) |
Pollution Index: | 320 points |
Radiation Index: | 3.80 R (Global: 5.46 R) |
OBL Team: | Jolters ![]() |
Military | |
Nation Rank: | #29 of 1,774 Nations (1.63%) |
Nation Score: ![]() |
5,948.30 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
432,000 16,519,653 15,406,216 |
![]() Lost: Destroyed: |
36,000 1,080,610 1,031,979 |
![]() Lost: Destroyed: |
2,160 71,699 69,437 |
![]() Lost: Destroyed: |
410 9,224 12,463 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 130 4 |
![]() Launched: Eaten: |
0 37 6 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 72 14 13 14 14 6 11 |
Nation Stats | |
Infrastructure Destroyed: | 175,009.19 |
Infrastructure Lost: | 78,639.00 |
Money Looted: | $3,584,957,497.09 |
Wars Won: | 200 |
Wars Lost: | 50 |
Bounties | |
There are no posted bounties on this nation. |
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26 Cities [M] | |||||||||||||||||||||||||||||||
Fjellgard | 1,500.00 Infra, 198,978 People | ||||||||||||||||||||||||||||||
City 2 | 2,000.00 Infra, 265,305 People | ||||||||||||||||||||||||||||||
City 3 | 1,500.00 Infra, 198,978 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
11 National Projects | |||||||||||||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |