Achievement Showcase
Judgement is a nation led by King Punisher on the continent of North America. Judgement's government is a Absolute Monarchy with very moderate social policies. Economically, Judgement favors moderate policies. The official currency of Judgement is the Dollar. At 129 days old, Judgement is a mature nation. Judgement has a population of 5,177,241 and a land area of 67,750.00 sq. miles. This gives it a national average population density of 76.42. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic
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Nation Name: | Judgement |
Leader Name: | Punisher |
Nation ID: |
704999
https://test.politicsandwar.com/nation/id=704999
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Treasures: | ![]() ![]() |
Founded: | 04/12/2025 (129 Days Old) |
Last Activity: | Active 20 hours ago |
Unique ID: | 8f6eca65eacabd68dcbde802d |
International Relations | |
Alliance: | CAT KILLER LMAO ![]() Officer 2 |
Alliance Seniority: | 16 days |
Color Trade Bloc: | ![]() |
Commendations: | 2 |
Denouncements: | 1 |
Nation Page Visits: | 2,666 |
Economic | |
Population: | 5,177,241 |
Infrastructure: | 44,527.70 |
Land Area: | 67,750 sq. miles |
Avg Pop Density: | 76.42 people/sq. mi |
GDP: | $4,347,798,069.00 |
GDP per Capita: | $839.79 |
GNI: | $752,912,145.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 100% (291.23) |
Pollution Index: | 130 points |
Radiation Index: | 19.25 R (Global: 11.58 R) |
Military | |
Nation Rank: | #9 of 1,830 Nations (0.49%) |
Nation Score: ![]() |
9,745.94 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
735,000 11,063,993 21,991,348 |
![]() Lost: Destroyed: |
61,250 702,874 1,499,796 |
![]() Lost: Destroyed: |
3,675 32,094 102,318 |
![]() Lost: Destroyed: |
775 7,055 17,558 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 6 79 |
![]() Launched: Eaten: |
0 0 35 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 220,389.22 |
Infrastructure Lost: | 60,618.00 |
Money Looted: | $8,937,194,143.31 |
Wars Won: | 145 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
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45 Cities [M] | |||||||||||||||||||||||||||||||
Alabama | 888.79 Infra, 108,265 People | ||||||||||||||||||||||||||||||
City 2 | 886.14 Infra, 105,787 People | ||||||||||||||||||||||||||||||
City 3 | 775.00 Infra, 93,748 People | ||||||||||||||||||||||||||||||
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17 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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