Achievement Showcase
Wilterstan is a nation led by King Vildermore on the continent of North America. Wilterstan's government is a Socialist Dictatorship with very moderate social policies. Economically, Wilterstan favors moderate policies. The official currency of Wilterstan is the Dollar. At 118 days old, Wilterstan is a mature nation. Wilterstan has a population of 7,723,637 and a land area of 60,250.00 sq. miles. This gives it a national average population density of 128.19. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 17.4040%.
Basic Information ![]() |
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Nation Name: | Wilterstan ![]() |
Leader Name: | Vildermore |
Nation ID: |
704165 https://test.politicsandwar.com/nation/id=704165
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Treasures: | ![]() |
Founded: | 03/01/2025 (118 Days Old) |
Last Activity: | Active 5 hours ago |
Unique ID: | f715f58b8961158a3e328f6a3 |
International Relations | |
Alliance: | Stargate Atlantis ![]() Member |
Alliance Seniority: | 2 days |
Color Trade Bloc: | ![]() |
Commendations: | 4 |
Denouncements: | 1 |
Nation Page Visits: | 2,982 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 7,723,637 |
Infrastructure: | 61,102.80 |
Land Area: | 60,250 sq. miles |
Avg Pop Density: | 128.19 people/sq. mi |
GDP: | $6,555,570,680.00 |
GDP per Capita: | $848.77 |
GNI: | $698,787,755.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Socialist Dictatorship ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 17% (17.4) |
Pollution Index: | 325 points |
Radiation Index: | 69.12 R (Global: 43.64 R) |
Military | |
Nation Rank: | #6 of 1,669 Nations (0.36%) |
Nation Score: ![]() |
9,261.32 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
675,000 10,161,829 17,344,109 |
![]() Lost: Destroyed: |
56,250 686,084 1,292,121 |
![]() Lost: Destroyed: |
3,375 36,639 96,366 |
![]() Lost: Destroyed: |
715 7,285 15,468 |
![]() Lost: Captured: |
35 Unknown Unknown |
![]() Launched: Eaten: |
0 0 83 |
![]() Launched: Eaten: |
0 0 36 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 66 20 0 20 0 20 6 |
Nation Stats | |
Infrastructure Destroyed: | 231,317.52 |
Infrastructure Lost: | 80,588.00 |
Money Looted: | $3,556,669,802.67 |
Wars Won: | 125 |
Wars Lost: | 15 |
Bounties | |
There are no posted bounties on this nation. |
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41 Cities [M] | |||||||||||||||||||||||||||||||
Yo Momma | 1,102.80 Infra, 123,343 People | ||||||||||||||||||||||||||||||
City 2 | 1,500.00 Infra, 197,707 People | ||||||||||||||||||||||||||||||
City 3 | 1,500.00 Infra, 197,707 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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16 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |