Turret01 is a nation led by Turret Turret01 on the continent of Asia. Turret01's government is a Absolute Monarchy with very moderate social policies. Economically, Turret01 favors moderate policies. The official currency of Turret01 is the Dollar. At 124 days old, Turret01 is a mature nation. Turret01 has a population of 6,915,975 and a land area of 112,000.00 sq. miles. This gives it a national average population density of 61.75. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic
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Nation Name: | Turret01 ![]() |
Leader Name: | Turret01 |
Nation ID: |
704935
https://test.politicsandwar.com/nation/id=704935
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Founded: | 04/08/2025 (124 Days Old) |
Last Activity: | Active 2 hours ago |
Unique ID: | d4f0f2bafd13f1c7f2d0de602 |
International Relations | |
Alliance: | Raid Alliance ![]() Heir |
Alliance Seniority: | 93 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 16 (1.3 days) |
Commendations: | 1 |
Denouncements: | 0 |
Nation Page Visits: | 980 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 6,915,975 |
Infrastructure: | 56,000.00 |
Land Area: | 112,000 sq. miles |
Avg Pop Density: | 61.75 people/sq. mi |
GDP: | $13,339,507,843.00 |
GDP per Capita: | $1,928.80 |
GNI: | $8,400,380,100.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 0% (-69.97) |
Pollution Index: | 1,281 points |
Radiation Index: | 20.47 R (Global: 31.88 R) |
Military | |
Nation Rank: | #17 of 2,141 Nations (0.79%) |
Nation Score: ![]() |
7,134.00 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
480,000 5,305,727 6,971,553 |
![]() Lost: Destroyed: |
40,000 343,216 463,369 |
![]() Lost: Destroyed: |
2,400 18,541 27,034 |
![]() Lost: Destroyed: |
520 1,771 2,465 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 1 38 |
![]() Launched: Eaten: |
0 5 19 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 91 20 10 20 10 20 11 |
Nation Stats | |
Infrastructure Destroyed: | 26,712.37 |
Infrastructure Lost: | 44,927.00 |
Money Looted: | $1,160,471,615.84 |
Wars Won: | 16 |
Wars Lost: | 13 |
Bounties | |
There are no posted bounties on this nation. |
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28 Cities [M] | |||||||||||||||||||||||||||||||
Turret | 2,000.00 Infra, 253,567 People | ||||||||||||||||||||||||||||||
City 2 | 2,000.00 Infra, 253,567 People | ||||||||||||||||||||||||||||||
City 3 | 2,000.00 Infra, 253,567 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
16 National Projects | |||||||||||||||||||||||||||||||
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |