Turret02 is a nation led by Turret Turret02 on the continent of Antarctica. Turret02's government is a Absolute Monarchy with very moderate social policies. Economically, Turret02 favors moderate policies. The official currency of Turret02 is the Dollar. At 109 days old, Turret02 is a mature nation. Turret02 has a population of 2,565,875 and a land area of 48,000.00 sq. miles. This gives it a national average population density of 53.46. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Turret02 ![]() |
Leader Name: | Turret02 |
Nation ID: |
704990 https://test.politicsandwar.com/nation/id=704990
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Founded: | 04/12/2025 (109 Days Old) |
Last Activity: | Active 4 hours ago |
Unique ID: | 963979ddaa331c572fa44d8d1 |
International Relations | |
Alliance: | Raid Alliance ![]() Heir |
Alliance Seniority: | 109 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 54 (4.5 days) |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 595 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 2,565,875 |
Infrastructure: | 20,286.74 |
Land Area: | 48,000 sq. miles |
Avg Pop Density: | 53.46 people/sq. mi |
GDP: | $1,052,014,400.00 |
GDP per Capita: | $410.00 |
GNI: | $386,306,875.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-64.59) |
Pollution Index: | 611 points |
Radiation Index: | 35.58 R (Global: 18.72 R) |
Military | |
Nation Rank: | #75 of 1,630 Nations (4.60%) |
Nation Score: ![]() |
3,853.40 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
198,587 3,772,781 3,810,424 |
![]() Lost: Destroyed: |
8,896 251,061 248,630 |
![]() Lost: Destroyed: |
608 12,242 13,882 |
![]() Lost: Destroyed: |
172 2,717 3,567 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 3 23 |
![]() Launched: Eaten: |
0 0 5 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 19,921.75 |
Infrastructure Lost: | 32,858.00 |
Money Looted: | $875,472,920.36 |
Wars Won: | 10 |
Wars Lost: | 19 |
Bounties | |
There are no posted bounties on this nation. |
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24 Cities [M] | |||||||||||||||||||||||||||||||
Nuke | 933.08 Infra, 121,326 People | ||||||||||||||||||||||||||||||
City 2 | 877.28 Infra, 114,164 People | ||||||||||||||||||||||||||||||
City 3 | 445.22 Infra, 45,851 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |