Simba is a nation led by President Kings Son on the continent of North America. Simba's government is a Republic with very moderate social policies. Economically, Simba favors moderate policies. The official currency of Simba is the Dollar. At 141 days old, Simba is a mature nation. Simba has a population of 5,798,969 and a land area of 47,750.00 sq. miles. This gives it a national average population density of 121.44. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Simba |
Leader Name: | Kings Son |
Nation ID: |
704876
https://test.politicsandwar.com/nation/id=704876
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Treasures: | ![]() ![]() ![]() ![]() |
Founded: | 04/04/2025 (141 Days Old) |
Last Activity: | Active 5 hours ago |
Unique ID: | 71e4dbeeb0706362d10bd5707 |
International Relations | |
Alliance: | CAT KILLER LMAO ![]() Member |
Alliance Seniority: | 19 days |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 1 |
Nation Page Visits: | 1,115 |
Economic | |
Population: | 5,798,969 |
Infrastructure: | 46,500.00 |
Land Area: | 47,750 sq. miles |
Avg Pop Density: | 121.44 people/sq. mi |
GDP: | $7,289,816,070.00 |
GDP per Capita: | $1,257.09 |
GNI: | $3,690,847,515.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (352.51) |
Pollution Index: | 315 points |
Radiation Index: | 25.53 R (Global: 13.31 R) |
Military | |
Nation Rank: | #15 of 1,785 Nations (0.84%) |
Nation Score: ![]() |
7,288.75 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
525,000 1,987,801 4,792,582 |
![]() Lost: Destroyed: |
43,750 122,564 304,883 |
![]() Lost: Destroyed: |
2,625 5,570 20,150 |
![]() Lost: Destroyed: |
565 1,222 4,335 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 23 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 60 20 0 20 0 20 0 |
Nation Stats | |
Infrastructure Destroyed: | 62,726.66 |
Infrastructure Lost: | 9,634.00 |
Money Looted: | $26,475,506,714.14 |
Wars Won: | 45 |
Wars Lost: | 2 |
Bounties | |
Total Value of All Bounties: | $1,000,000,000 |
Attrition | $1,000,000,000 |
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31 Cities [M] | |||||||||||||||||||||||||||||||
Alabama | 1,500.00 Infra, 169,066 People | ||||||||||||||||||||||||||||||
City 2 | 1,500.00 Infra, 199,488 People | ||||||||||||||||||||||||||||||
City 3 | 1,500.00 Infra, 199,488 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
14 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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