View Nation
Jennaville


Jennaville is a nation led by Dr Keller on the continent of Asia. Jennaville's government is a Absolute Monarchy with very moderate social policies. Economically, Jennaville favors moderate policies. The official currency of Jennaville is the Dollar. At 94 days old, Jennaville is a mature nation. Jennaville has a population of 5,538,116 and a land area of 69,750.00 sq. miles. This gives it a national average population density of 79.40. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Jennaville VIP
Leader Name: Keller
Nation ID: 704906
Founded: 04/07/2025 (94 Days Old)
Last Activity: Active 2 hours ago
Unique ID: 402915f2c62492370dceda419
International Relations
Alliance: Stargate Atlantis Alliance Flag
Member
Alliance Seniority:17 days
Color Trade Bloc: Stargate Atlantis Blue
Commendations: 1
Denouncements: 0
Nation Page Visits: 547
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 5,538,116
Infrastructure: 43,405.20
Land Area: 69,750 sq. miles
Avg Pop Density: 79.40 people/sq. mi
GDP: $4,718,716,630.00
GDP per Capita: $852.04
GNI: $1,186,340,885.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-89.51)
Pollution Index: 0 points
Radiation Index: 9.03 R (Global: 6.27 R)
Military
Nation Rank: #42 of 1,798 Nations (2.34%)
Nation Score: More Information 4,881.03
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
176,000
2,351,010
1,975,829
Tanks:
Lost:
Destroyed:
8,800
151,935
137,949
Aircraft:
Lost:
Destroyed:
545
10,210
6,948
Ships:
Lost:
Destroyed:
162
1,507
1,560
Spies:
Lost:
Captured:
29
Unknown
Unknown
Missiles:
Launched:
Eaten:
56
1
37
Nuclear Weapons:
Launched:
Eaten:
0
0
8
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 45
15
0
20
0
10
0
Nation Stats
Infrastructure Destroyed: 23,891.22
Infrastructure Lost: 42,966.00
Money Looted: $64,973,648.68
Wars Won: 6
Wars Lost: 36
Bounties

There are no posted bounties on this nation.

Map
29 Cities [M]
Nation Activity
07/10 01:05 pm - Jennaville changed their Color Trade Bloc from Gray to Blue.
07/10 01:02 pm - Jennaville founded a new city, City 29.
07/10 01:10 am - Jennaville had war declared by Baba Yaga for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
07/06 07:54 pm - Jennaville had war declared by SteelGuard Industries for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
07/06 08:40 am - Jennaville had war declared by The Crimson Authority for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
07/05 04:21 pm - Jennaville had war declared by Baba Yaga for the reason of "We like taking candy from babies".
07/02 12:41 am - Jennaville had war declared by Velakryian Empire for the reason of "Your national bird pooped on our embassy's roof.".
06/27 07:35 am - Jennaville declared war on Velakryian Empire for the reason of "Your citizens are too happy. Time to bring some chaos.".
06/25 08:19 am - Jennaville had war declared by Scandica for the reason of "Your actions are illogical. War is the only reasonable response.".
06/24 01:18 pm - Jennaville had war declared by Baba Yaga for the reason of "Your citizens are too happy. Time to bring some chaos.".
06/23 03:24 am - Sheppard approved Jennaville's alliance application and set their alliance permissions to the default member position.
06/23 02:53 am - Jennaville applied to join the alliance Stargate Atlantis.
06/23 02:49 am - Jennaville founded a new city, City 28.
06/21 10:31 pm - Jennaville had war declared by SteelGuard Industries for the reason of "Dead men taste like chicken.".
06/20 03:55 pm - Jennaville had war declared by Har Megiddo for the reason of "A not-so-general dispute".
06/17 08:18 pm - Jennaville had war declared by Har Megiddo for the reason of "Your system is rigged against the people. We cannot stand by.".
06/17 02:03 am - Jennaville had war declared by Eclipse for the reason of "You're a disease, and I'm the cure.".
06/13 04:48 pm - Jennaville had war declared by SteelGuard Industries for the reason of "All your base are belong to us".
06/08 04:15 am - Jennaville had war declared by Har Megiddo for the reason of "All your base are belong to us".
06/05 08:05 pm - Jennaville had war declared by Experiments Enterprise for the reason of "Get off my plane.".
06/04 03:39 pm - Jennaville had war declared by Har Megiddo for the reason of "Blood for the Blood God!".
05/31 09:53 pm - Jennaville had war declared by Alarian Royaume for the reason of "Just here for some extra money".
05/31 06:41 pm - Jennaville had war declared by Baba Yaga for the reason of "Our astrologers said your moon phase is messing up our vibes.".
05/28 06:11 pm - Jennaville had war declared by Sevenee for the reason of "Luke... I am your father.".
05/28 05:11 pm - Jennaville had war declared by Baba Yaga for the reason of "Tech Raid, PM for peace.".
05/28 02:20 pm - Sheppard removed Keller from the alliance Stargate Atlantis. They previously had the position: Member.
05/24 01:18 pm - Jennaville had war declared by Scandica for the reason of "A not-so-general dispute".
05/24 02:27 am - Jennaville had war declared by Baba Yaga for the reason of "Luke... I am your father.".
05/23 05:21 pm - Jennaville had war declared by Har Megiddo for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
05/20 01:07 am - Jennaville had war declared by Civitas Bellorum for the reason of "Just rolling the dice".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
6 National Projects
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.