Berrycloth is a nation led by Emperor Alexios on the continent of North America. Berrycloth's government is a Absolute Monarchy with very moderate social policies. Economically, Berrycloth favors moderate policies. The official currency of Berrycloth is the Dollar. At 33 days old, Berrycloth is an established nation. Berrycloth has a population of 3,195,640 and a land area of 33,600.00 sq. miles. This gives it a national average population density of 95.11. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Berrycloth |
Leader Name: | Alexios |
Nation ID: |
704108 https://test.politicsandwar.com/nation/id=704108
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Founded: | 03/01/2025 (33 Days Old) |
Last Activity: | Last active on 03/25/2025 |
Unique ID: | 8711a8d208c8d2ccbf73a821d |
International Relations | |
Alliance: | Test Server Alliance ![]() Screening Officers |
Alliance Seniority: | 33 days |
Color Trade Bloc: | ![]() |
Commendations: | 5 |
Denouncements: | 1 |
Nation Page Visits: | 821 |
Economic | |
Population: | 3,195,640 |
Infrastructure: | 30,983.77 |
Land Area: | 33,600 sq. miles |
Avg Pop Density: | 95.11 people/sq. mi |
GDP: | $566,970,921.00 |
GDP per Capita: | $177.42 |
GNI: | $-3,809,005,680.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | The Hand of Fate ![]() |
National Animal: |
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Approval Rating: | 0% (-17.01) |
Pollution Index: | 0 points |
Radiation Index: | 19.87 R (Global: 24.76 R) |
Military | |
Nation Rank: | #72 of 621 Nations (11.59%) |
Nation Score: ![]() |
3,849.35 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
187,833 2,496,990 4,352,621 |
![]() Lost: Destroyed: |
17,901 154,060 298,449 |
![]() Lost: Destroyed: |
507 7,264 14,444 |
![]() Lost: Destroyed: |
310 1,124 1,581 |
![]() Lost: Captured: |
36 Unknown Unknown |
![]() Launched: Eaten: |
0 0 21 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 25 11 0 14 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 19,490.79 |
Infrastructure Lost: | 17,566.00 |
Money Looted: | $230,840,916.68 |
Wars Won: | 22 |
Wars Lost: | 10 |
Bounties | |
There are no posted bounties on this nation. |
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21 Cities [M] | |||||||||||||||||||||||||||||||
Berrycloth | 1,426.73 Infra, 148,222 People | ||||||||||||||||||||||||||||||
City 2 | 1,440.75 Infra, 149,401 People | ||||||||||||||||||||||||||||||
City 3 | 1,498.61 Infra, 154,208 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |