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Freaktopian Empire

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 Achievement


Freaktopian Empire is a nation led by King Freaky_doctor on the continent of North America. Freaktopian Empire's government is a Democracy with very authoritarian social policies. Economically, Freaktopian Empire favors extremely right wing policies. The official currency of Freaktopian Empire is the Dollar. At 34 days old, Freaktopian Empire is an established nation. Freaktopian Empire has a population of 2,586,420 and a land area of 40,000.00 sq. miles. This gives it a national average population density of 64.66. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Leader of the Gooning gang


Basic Information
Nation Name: Freaktopian Empire
Leader Name: Freaky_doctor
Nation ID: 704312
Founded: 03/01/2025 (34 Days Old)
Last Activity: Last active on 03/23/2025
Discord Username:luda._._
Unique ID: 07cffa3f45bff7e181b60556d
International Relations
Alliance: Gooning Gang Alliance Flag
Goon
Alliance Seniority:15 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 13 (1.1 days)
Commendations: 3
Denouncements: 0
Nation Page Visits: 978
Economic
Population: 2,586,420
Infrastructure: 21,064.08
Land Area: 40,000 sq. miles
Avg Pop Density: 64.66 people/sq. mi
GDP: $1,647,532,869.00
GDP per Capita: $636.99
GNI: $774,282,895.00
Economic Policies: Extreme Right
Currency: Currency Image Dollar
Domestic
Government Type: Democracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Authoritarian
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-115.35)
Pollution Index: 19 points
Radiation Index: 24.27 R (Global: 24.93 R)
Military
Nation Rank: #118 of 645 Nations (18.29%)
Nation Score: More Information 2,813.60
War Policy: Help Guardian Guardian Icon
Soldiers:
Casualties:
Killed:
0
2,269,099
1,536,488
Tanks:
Lost:
Destroyed:
0
169,603
102,867
Aircraft:
Lost:
Destroyed:
0
11,296
5,848
Ships:
Lost:
Destroyed:
232
1,403
716
Spies:
Lost:
Captured:
8
Unknown
Unknown
Missiles:
Launched:
Eaten:
5
35
2
Nuclear Weapons:
Launched:
Eaten:
0
0
3
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 27
8
5
8
0
5
1
Nation Stats
Infrastructure Destroyed: 11,851.60
Infrastructure Lost: 17,694.00
Money Looted: $47,897,523.15
Wars Won: 5
Wars Lost: 17
Bounties

There are no posted bounties on this nation.

Map
20 Cities [M]
Nation Activity
04/02 10:55 pm - Freaktopian Empire had war declared by Dinoland for the reason of "Cooper is the Goon. Hi I am Cooper".
03/28 07:20 pm - Freaktopian Empire had war declared by Crystal Coast for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
03/27 10:57 pm - Freaktopian Empire had war declared by Republic of the World for the reason of "Your memes are outdated. Prepare for battle.".
03/22 06:42 pm - Paul Atreides approved Freaktopian Empire's alliance application and set their alliance permissions to the default member position.
03/21 05:04 pm - Freaktopian Empire changed their Color Trade Bloc from Gray to Black.
03/20 04:27 pm - Freaktopian Empire applied to join the alliance Gooning Gang.
03/20 07:13 am - Freaktopian Empire had war declared by Elytharion for the reason of "We have come to liberate you".
03/20 07:13 am - Freaktopian Empire had war declared by Chondrichthyes for the reason of "Nice Infra bro.".
03/20 07:13 am - Freaktopian Empire had war declared by Paradise for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
03/18 08:30 pm - Freaktopian Empire left the alliance Gooning Gang.
03/18 08:30 pm - freaky_doctor changed the alliance position of Freaky_doctor from Goon Boss to Goon.
03/17 05:40 am - Freaktopian Empire had war declared by Chondrichthyes for the reason of "Welcome to Orbis.".
03/17 05:38 am - Freaktopian Empire had war declared by House Corrino for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
03/17 04:42 am - Freaktopian Empire had war declared by PartyLand for the reason of "Your leader's fashion sense is an international crisis".
03/17 04:07 am - Freaktopian Empire changed their Color Trade Bloc from Gray to Black.
03/12 02:35 pm - Freaktopian Empire had war declared by Chengyang for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
03/12 01:02 pm - Freaktopian Empire had war declared by The 3rd Kingdom Of Doomland for the reason of "Active Raid, DM for war.".
03/12 12:11 am - Freaktopian Empire had war declared by Skuto for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
03/11 07:59 pm - Freaktopian Empire declared war on Haiti for the reason of "Counter".
03/10 07:55 pm - Bolognese changed the alliance position of freaky_doctor from Goon to Goon Boss.
03/10 07:53 pm - freaky_doctor changed the alliance position of freaky_doctor from Goon Boss to Goon.
03/10 04:13 am - freaky_doctor built a new project: Intelligence Agency
03/10 04:05 am - Freaktopian Empire changed their Color Trade Bloc from Gray to Black.
03/10 04:04 am - Freaktopian Empire declared war on The Outlaws for the reason of "For our goons".
03/10 04:03 am - Freaktopian Empire declared war on Abyss of Darkness for the reason of "The goons have been called".
03/10 02:42 am - Freaktopian Empire has publicly commended the nation of Karkas led by Reck.
03/09 07:13 pm - Freaktopian Empire founded a new city, City 20.
03/09 06:57 pm - Freaktopian Empire created the alliance Gooning Gang.
03/09 06:53 pm - Freaktopian Empire left the alliance Order of the Silly Starcats.
03/07 08:38 pm - Freaktopian Empire has publicly commended the nation of Borg led by Danzek.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
6 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots