Heavensward is a nation led by King Nero on the continent of Africa. Heavensward's government is a Absolute Monarchy with very moderate social policies. Economically, Heavensward favors moderate policies. The official currency of Heavensward is the Dollar. At 33 days old, Heavensward is an established nation. Heavensward has a population of 5,299,799 and a land area of 24,000.00 sq. miles. This gives it a national average population density of 220.82. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Heavensward ![]() |
Leader Name: | Nero |
Nation ID: |
704106 https://test.politicsandwar.com/nation/id=704106
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Founded: | 03/01/2025 (33 Days Old) |
Last Activity: | Active 54 hours ago |
Unique ID: | 922614e8d29c4218a891bb092 |
International Relations | |
Alliance: | Test Server Alliance ![]() Directors |
Alliance Seniority: | 12 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 1 |
Nation Page Visits: | 1,774 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 5,299,799 |
Infrastructure: | 45,600.00 |
Land Area: | 24,000 sq. miles |
Avg Pop Density: | 220.82 people/sq. mi |
GDP: | $3,522,789,491.00 |
GDP per Capita: | $664.70 |
GNI: | $915,993,780.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-13.57) |
Pollution Index: | 0 points |
Radiation Index: | 48.68 R (Global: 24.77 R) |
Military | |
Nation Score: ![]() |
5,928.00 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
420,000 2,804,110 5,764,498 |
![]() Lost: Destroyed: |
35,000 182,229 392,387 |
![]() Lost: Destroyed: |
2,100 8,569 29,044 |
![]() Lost: Destroyed: |
435 1,403 2,557 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
42 0 23 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 55 20 0 20 0 15 0 |
Nation Stats | |
Infrastructure Destroyed: | 28,364.11 |
Infrastructure Lost: | 25,128.00 |
Money Looted: | $346,312,970.81 |
Wars Won: | 15 |
Wars Lost: | 6 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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24 Cities [M] | |||||||||||||||||||||||||||||||
Capital | 1,900.00 Infra, 221,966 People | ||||||||||||||||||||||||||||||
City 2 | 1,900.00 Infra, 221,966 People | ||||||||||||||||||||||||||||||
City 3 | 1,900.00 Infra, 221,966 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |