Heavensward is a nation led by King Nero on the continent of Africa. Heavensward's government is a Absolute Monarchy with very moderate social policies. Economically, Heavensward favors moderate policies. The official currency of Heavensward is the Dollar. At 98 days old, Heavensward is a mature nation. Heavensward has a population of 5,633,439 and a land area of 24,000.00 sq. miles. This gives it a national average population density of 234.73. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Heavensward ![]() |
Leader Name: | Nero |
Nation ID: |
704106 https://test.politicsandwar.com/nation/id=704106
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Founded: | 03/01/2025 (98 Days Old) |
Last Activity: | Last active on 05/03/2025 |
Unique ID: | d5b953f18930d50c7a1736aca |
International Relations | |
Alliance: | Test Server Alliance ![]() Directors |
Alliance Seniority: | 77 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 1 |
Nation Page Visits: | 1,931 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 5,633,439 |
Infrastructure: | 45,600.00 |
Land Area: | 24,000 sq. miles |
Avg Pop Density: | 234.73 people/sq. mi |
GDP: | $3,522,789,491.00 |
GDP per Capita: | $625.34 |
GNI: | $915,993,780.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-13.57) |
Pollution Index: | 0 points |
Radiation Index: | 68.34 R (Global: 54.88 R) |
Military | |
Nation Score: ![]() |
5,928.00 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
420,000 2,804,110 5,764,498 |
![]() Lost: Destroyed: |
35,000 182,229 392,387 |
![]() Lost: Destroyed: |
2,100 8,569 29,044 |
![]() Lost: Destroyed: |
435 1,403 2,557 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
42 0 23 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 55 20 0 20 0 15 0 |
Nation Stats | |
Infrastructure Destroyed: | 28,364.11 |
Infrastructure Lost: | 25,128.00 |
Money Looted: | $346,312,970.81 |
Wars Won: | 15 |
Wars Lost: | 6 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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24 Cities [M] | |||||||||||||||||||||||||||||||
Capital | 1,900.00 Infra, 235,027 People | ||||||||||||||||||||||||||||||
City 2 | 1,900.00 Infra, 235,027 People | ||||||||||||||||||||||||||||||
City 3 | 1,900.00 Infra, 235,027 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |