I am not mentaly stable is a nation led by Felix Felixgoy on the continent of Europe. I am not mentaly stable's government is a Absolute Monarchy with very moderate social policies. Economically, I am not mentaly stable favors moderate policies. The official currency of I am not mentaly stable is the Dollar. At 48 days old, I am not mentaly stable is an established nation. I am not mentaly stable has a population of 1,728,625 and a land area of 8,750.00 sq. miles. This gives it a national average population density of 197.56. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | I am not mentaly stable |
Leader Name: | Felixgoy |
Nation ID: |
704692 https://test.politicsandwar.com/nation/id=704692
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Founded: | 03/10/2025 (48 Days Old) |
Last Activity: | Last active on 04/15/2025 |
Unique ID: | 661d4c34d5f4261df59e35928 |
International Relations | |
Alliance: | wakanda not forever ![]() Leader |
Alliance Seniority: | 48 days |
Color Trade Bloc: | ![]() |
Commendations: | 2 |
Denouncements: | 1 |
Nation Page Visits: | 224 |
Economic | |
Population: | 1,728,625 |
Infrastructure: | 16,652.76 |
Land Area: | 8,750 sq. miles |
Avg Pop Density: | 197.56 people/sq. mi |
GDP: | $322,027,459.00 |
GDP per Capita: | $186.29 |
GNI: | $-176,303,030.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-348.5) |
Pollution Index: | 0 points |
Radiation Index: | 15.25 R (Global: 36.33 R) |
Military | |
Nation Rank: | #234 of 972 Nations (24.07%) |
Nation Score: ![]() |
2,451.32 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
0 378,191 162,304 |
![]() Lost: Destroyed: |
0 22,636 9,958 |
![]() Lost: Destroyed: |
0 1,494 48 |
![]() Lost: Destroyed: |
45 107 8 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 16 3 0 13 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 21.42 |
Infrastructure Lost: | 3,352.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 5 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
yesno | 852.06 Infra, 96,560 People | ||||||||||||||||||||||||||||||
City 2 | 814.36 Infra, 92,740 People | ||||||||||||||||||||||||||||||
City 3 | 842.58 Infra, 95,603 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |