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Ford
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Ford is a nation led by King Aiden on the continent of South America. Ford's government is a Absolute Monarchy with very moderate social policies. Economically, Ford favors moderate policies. The official currency of Ford is the Dollar. At 112 days old, Ford is a mature nation. Ford has a population of 8,367,483 and a land area of 204,000.00 sq. miles. This gives it a national average population density of 41.02. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Ford
Leader Name: Aiden
Nation ID: 702122
Founded: 07/28/2024 (112 Days Old)
Last Activity: Active 9 hours ago
Unique ID: ea3e5b4dd6ab3bea7597d74d1
International Relations
Alliance: Stargate Atlantis Alliance Flag
Member
Alliance Seniority:31 days
Color Trade Bloc: Blue Atlantis
Commendations: 1
Denouncements: 0
Nation Page Visits: 922
Economic
Population: 8,367,483
Infrastructure: 64,500.00
Land Area: 204,000 sq. miles
Avg Pop Density: 41.02 people/sq. mi
GDP: $8,503,304,768.00
GDP per Capita: $1,016.23
GNI: $4,270,319,325.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 0% (-270.88)
Pollution Index: 716 points
Radiation Index: 10.74 R (Global: 31.28 R)
Military
Nation Rank: #13 of 1,024 Nations (1.27%)
Nation Score: More Information 7,753.25
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
510,000
4,778,612
4,981,452
Tanks:
Lost:
Destroyed:
42,250
321,667
319,832
Aircraft:
Lost:
Destroyed:
2,535
20,000
24,330
Ships:
Lost:
Destroyed:
510
2,910
3,335
Spies:
Lost:
Captured:
36
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
1
10
Nuclear Weapons:
Launched:
Eaten:
0
4
12
Nation Stats
Infrastructure Destroyed: 69,257.58
Infrastructure Lost: 59,524.00
Money Looted: $614,099,573.53
Wars Won: 20
Wars Lost: 9
Bounties

There are no posted bounties on this nation.

Map
34 Cities [M]
Nation Activity
11/16 10:10 am - Aiden built a new project: Spy Satellite
11/16 12:42 am - Ford had war declared by Spoeb Kingdom 7 for the reason of "Do you feel lucky, punk?".
11/02 12:34 am - Aiden built a new project: Recycling Initiative
10/26 10:07 pm - Ford changed their Color Trade Bloc from Gray to Blue.
10/23 11:43 pm - Ford founded a new city, City 34.
10/23 12:53 am - Ford had war declared by Blancaland for the reason of "Active Raid, DM for war.".
10/21 07:25 am - Ford declared war on Nightmare System for the reason of "WAR TIME ".
10/18 11:17 am - Ford founded a new city, City 33.
10/18 11:17 am - Aiden built a new project: Bureau of Domestic Affairs
10/17 02:47 am - Sheppard approved Ford's alliance application and set their alliance permissions to the default member position.
10/17 02:46 am - Ford applied to join the alliance Stargate Atlantis.
10/17 02:46 am - Ford left the alliance Democratic Atlantis.
10/13 01:26 am - Ford declared war on Blancaland for the reason of "WAR TIME ".
10/12 11:22 am - Aiden built a new project: Center for Civil Engineering
10/12 11:21 am - Ford founded a new city, City 32.
10/11 08:56 pm - Ford declared war on Touchers for the reason of "WAR TIME ".
10/09 11:48 am - Ford declared war on Snakesville for the reason of "WAR TIME ".
10/08 11:55 pm - Ford declared war on Nightmare System for the reason of "WAR TIME ".
10/08 09:10 pm - Ford had war declared by Blancaland for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
10/07 07:48 am - Aiden built a new project: International Trade Center
10/06 09:58 pm - Ford changed their Color Trade Bloc from Gray to Blue.
10/03 10:07 am - Knf approved Ford's alliance application and set their alliance permissions to the default member position.
10/03 06:36 am - Ford applied to join the alliance Democratic Atlantis.
10/03 06:36 am - Ford left the alliance Stargate Atlantis.
10/03 04:20 am - Ford founded a new city, City 31.
10/01 05:08 pm - Ford had war declared by Snakesville for the reason of "Testing how much damage my Nuke does. Dont mind eh?".
10/01 12:16 pm - Ford had war declared by Nation for the reason of "By the gods, your insolence cannot go unpunished.".
10/01 08:03 am - Ford had war declared by Nightmare System for the reason of "?????".
10/01 06:44 am - Ford declared war on Seven for the reason of "WAR TIME ".
10/01 06:43 am - Ford declared war on rigcz kwatera for the reason of "WAR TIME ".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
15 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.