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Blancaland

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Blancaland is a nation led by Supreme Leader The great E on the continent of Africa. Blancaland's government is a Theocratic Dictatorship with very libertarian social policies. Economically, Blancaland favors far right wing policies. The official currency of Blancaland is the Dollar. At 313 days old, Blancaland is an old nation. Blancaland has a population of 35,838,102 and a land area of 378,000.00 sq. miles. This gives it a national average population density of 94.81. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


E


Basic Information
Nation Name: Blancaland
Leader Name: The great E
Nation ID: 700178
Awards:
Founded: 06/18/2023 (313 Days Old)
Last Activity: Active 2 minutes ago
Discord Username:emperor_metalicraft
Unique ID: 13e6a356e52ac443d65fe77dd
International Relations
Alliance: Order Of The Stars Alliance Flag
Supermassive Black Hole
Alliance Seniority:271 days
Color Trade Bloc: Red Giant
Commendations: 9
Denouncements: 1
Nation Page Visits: 3,364
Economic
Population: 35,838,102
Infrastructure: 270,000.00
Land Area: 378,000 sq. miles
Avg Pop Density: 94.81 people/sq. mi
GDP: $40,298,653,375.00
GDP per Capita: $1,124.46
GNI: $34,703,838,285.00
Economic Policies: Far Right
Currency: Currency Image Dollar
Domestic
Government Type: Theocratic Dictatorship Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageSheep
Approval Rating: 100% (596.65)
Pollution Index: 0 points
Radiation Index: 0.00 R (Global: 8.43 R)
OBL Team: Biggers
Military
Nation Rank: #2 of 625 Nations (0.32%)
Nation Score: More Information 15,037.00
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
3,844,808
4,598,065
Tanks:
Lost:
Destroyed:
27,000
257,724
336,860
Aircraft:
Lost:
Destroyed:
3,240
16,337
19,596
Ships:
Lost:
Destroyed:
0
1,662
1,428
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
20
41
3
Nuclear Weapons:
Launched:
Eaten:
30
11
5
Nation Stats
Infrastructure Destroyed: 54,690.20
Infrastructure Lost: 32,246.00
Money Looted: $1,034,741,477.00
Wars Won: 25
Wars Lost: 24
Bounties
Total Value of All Bounties:$125,000,000
Raid$125,000,000
Map
54 Cities [M]
Nation Activity
04/22 11:58 am - Blancaland founded a new city, City 54.
04/16 11:17 pm - Blancaland founded a new city, City 53.
04/15 11:50 pm - William Robertson of Cascadia has publicly commended the nation of Blancaland.
04/13 12:10 am - The great E built a new project: Nuclear Launch Facility
04/11 11:04 pm - Blancaland founded a new city, City 52.
04/09 10:42 pm - Blancaland changed their Color Trade Bloc from Yellow to Red.
04/07 05:38 pm - The great E built a new project: Guiding Satellite
04/06 12:12 pm - Blancaland founded a new city, City 51.
04/01 12:25 pm - Blancaland founded a new city, City 50.
03/24 11:06 pm - Blancaland founded a new city, City 49.
03/22 10:22 pm - Blancaland had war declared by Carthage for the reason of "L OTS".
03/19 01:11 am - The great E built a new project: Uranium Enrichment Program
03/17 07:03 pm - Blancaland founded a new city, City 48.
03/12 12:02 pm - The great E built a new project: Military Salvage
03/11 01:47 am - Blancaland founded a new city, City 47.
03/05 10:28 pm - The great E built a new project: Ironworks
03/03 02:07 am - Blancaland founded a new city, City 46.
02/28 12:11 am - The great E built a new project: Advanced Pirate Economy
02/24 09:15 pm - Leila I of Reform has publicly denounced the nation of Blancaland.
02/18 10:47 pm - The great E built a new project: Surveillance Network
02/16 10:20 pm - Blancaland founded a new city, City 45.
02/11 01:41 pm - Blancaland had war declared by New Holy Banalands for the reason of "SILLYNESS OVERLOAD!!!!".
02/11 12:01 pm - Blancaland had war declared by Reformist Republic for the reason of "interv".
02/11 11:59 am - Blancaland had war declared by Nation for the reason of "I will have vengeance.".
02/09 01:08 pm - Blancaland changed their Color Trade Bloc from Beige to Yellow.
02/08 12:34 am - Frijhidien Late of Arghilian has publicly commended the nation of Blancaland.
02/08 12:13 am - Blancaland had war declared by Keynesian Kingdom for the reason of "Do you feel lucky, punk?".
02/08 12:08 am - Blancaland had war declared by Arghilian for the reason of "SILLY COUNTER".
02/08 12:05 am - Blancaland had war declared by Nation for the reason of "Sillicat counter".
02/07 11:58 pm - Blancaland declared war on Reformist Republic for the reason of "y'all are sillycats allies lol".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
39 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.