Great Hog is a nation led by King Charles on the continent of Europe. Great Hog's government is a Absolute Monarchy with very moderate social policies. Economically, Great Hog favors moderate policies. The official currency of Great Hog is the Dollar. At 4 days old, Great Hog is a new nation. Great Hog has a population of 710,579 and a land area of 7,500.00 sq. miles. This gives it a national average population density of 94.74. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 88.4427%.
Basic Information ![]() |
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Nation Name: | Great Hog ![]() |
Leader Name: | Charles |
Nation ID: |
706411 https://test.politicsandwar.com/nation/id=706411
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Founded: | 07/02/2025 (4 Days Old) |
Last Activity: | Active 3 hours ago |
Unique ID: | 56555aaf14f4f25d971bbdca4 |
International Relations | |
Alliance: | Oceania ![]() Member |
Alliance Seniority: | 5 days |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 18 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 710,579 |
Infrastructure: | 6,500.00 |
Land Area: | 7,500 sq. miles |
Avg Pop Density: | 94.74 people/sq. mi |
GDP: | $1,340,754,140.00 |
GDP per Capita: | $1,886.84 |
GNI: | $1,160,238,275.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Monarchy Worship ![]() |
National Animal: |
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Approval Rating: | 88% (88.44) |
Pollution Index: | 0 points |
Radiation Index: | 3.89 R (Global: 8.18 R) |
Military | |
Nation Rank: | #324 of 1,809 Nations (17.91%) |
Nation Score: ![]() |
785.00 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
25,000 0 0 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Destroyed: |
75 0 0 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Captured: |
2 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 0.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||
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6 Cities [M] | |||||||||
Pigdon | 1,000.00 Infra, 110,730 People | ||||||||
City 2 | 1,000.00 Infra, 110,730 People | ||||||||
City 3 | 1,000.00 Infra, 110,730 People | ||||||||
Nation Activity | |||||||||
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Nation Score Over Time | |||||||||
Score Component Breakdown | |||||||||
Nation Militarization Over Time | |||||||||
4 National Projects | |||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |