Green Acres is a nation led by President Arnold Ziffel on the continent of North America. Green Acres's government is a Absolute Monarchy with very moderate social policies. Economically, Green Acres favors moderate policies. The official currency of Green Acres is the Dollar. At 21 days old, Green Acres is a young nation. Green Acres has a population of 1,866,459 and a land area of 16,000.00 sq. miles. This gives it a national average population density of 116.65. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Green Acres ![]() |
Leader Name: | Arnold Ziffel |
Nation ID: |
706237 https://test.politicsandwar.com/nation/id=706237
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Founded: | 06/27/2025 (21 Days Old) |
Last Activity: | Active 8 hours ago |
Unique ID: | 56555aaf14f4f25d971bbdca4 |
International Relations | |
Alliance: | Oceania ![]() Officer |
Alliance Seniority: | 21 days |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 84 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 1,866,459 |
Infrastructure: | 16,000.00 |
Land Area: | 16,000 sq. miles |
Avg Pop Density: | 116.65 people/sq. mi |
GDP: | $3,203,181,493.00 |
GDP per Capita: | $1,716.18 |
GNI: | $2,864,185,295.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (124.46) |
Pollution Index: | 0 points |
Radiation Index: | 10.39 R (Global: 6.61 R) |
Military | |
Nation Rank: | #269 of 1,761 Nations (15.28%) |
Nation Score: ![]() |
1,427.50 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
25,000 0 0 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Destroyed: |
75 0 0 |
![]() Lost: Destroyed: |
5 0 0 |
![]() Lost: Captured: |
4 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 0.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||
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10 Cities [M] | ||||||||||||||
Hooterville | 1,600.00 Infra, 192,475 People | |||||||||||||
City 2 | 1,600.00 Infra, 192,475 People | |||||||||||||
City 3 | 1,600.00 Infra, 192,475 People | |||||||||||||
Nation Activity | ||||||||||||||
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Nation Score Over Time | ||||||||||||||
Score Component Breakdown | ||||||||||||||
Nation Militarization Over Time | ||||||||||||||
4 National Projects | ||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |