Aalex is a nation led by Aalex Aalex on the continent of Europe. Aalex's government is a Absolute Monarchy with very moderate social policies. Economically, Aalex favors moderate policies. The official currency of Aalex is the Dollar. At 20 days old, Aalex is a young nation. Aalex has a population of 1,107,390 and a land area of 10,500.00 sq. miles. This gives it a national average population density of 105.47. Pollution in the nation is noticeable. The citizens' faith in the government is sufficient with an approval rating of 74.2593%.
Basic Information | |
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Nation Name: | Aalex ![]() |
Leader Name: | Aalex |
Nation ID: |
705633 https://test.politicsandwar.com/nation/id=705633
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Founded: | 05/25/2025 (20 Days Old) |
Last Activity: | Active in the last 7 days |
Unique ID: | 8401c2db29812573e8a7c9f56 |
International Relations | |
Alliance: | Stargate Atlantis ![]() Applicant |
Alliance Seniority: | 10 days |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 64 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 1,107,390 |
Infrastructure: | 9,887.83 |
Land Area: | 10,500 sq. miles |
Avg Pop Density: | 105.47 people/sq. mi |
GDP: | $1,625,880,892.00 |
GDP per Capita: | $1,468.21 |
GNI: | $1,426,136,760.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 74% (74.26) |
Pollution Index: | 196 points |
Radiation Index: | 10.64 R (Global: 24.63 R) |
Military | |
Nation Rank: | #447 of 1,555 Nations (28.75%) |
Nation Score: ![]() |
697.20 |
War Policy: ![]() |
Guardian ![]() |
![]() Casualties: Killed: |
0 0 345 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 131.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||
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5 Cities [M] | ||||||
2000 | 2,000.00 Infra, 239,223 People | |||||
2250 | 2,227.50 Infra, 267,237 People | |||||
2250NITC | 2,227.50 Infra, 267,237 People | |||||
Nation Activity | ||||||
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Nation Score Over Time | ||||||
Score Component Breakdown | ||||||
Nation Militarization Over Time | ||||||
2 National Projects | ||||||
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |