InvalidNation is a nation led by Title LeaderName on the continent of Africa. InvalidNation's government is a Absolute Monarchy with very moderate social policies. Economically, InvalidNation favors moderate policies. The official currency of InvalidNation is the Dollar. At 5 days old, InvalidNation is a new nation. InvalidNation has a population of 1,087,365 and a land area of 10,000.00 sq. miles. This gives it a national average population density of 108.74. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 93.4612%.
Basic Information | |
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Nation Name: | InvalidNation ![]() |
Leader Name: | LeaderName |
Nation ID: |
704785 https://test.politicsandwar.com/nation/id=704785
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Founded: | 03/30/2025 (5 Days Old) |
Last Activity: | Active 4 hours ago |
Unique ID: | 7ace45f87b049d52276f828ab |
International Relations | |
Alliance: | HELL ![]() Deputy |
Alliance Seniority: | 5 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 0 |
Nation Page Visits: | 51 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 1,087,365 |
Infrastructure: | 10,000.00 |
Land Area: | 10,000 sq. miles |
Avg Pop Density: | 108.74 people/sq. mi |
GDP: | $994,183,032.00 |
GDP per Capita: | $914.30 |
GNI: | $561,473,295.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 93% (93.46) |
Pollution Index: | 10 points |
Radiation Index: | 69.66 R (Global: 27.51 R) |
Military | |
Nation Rank: | #396 of 647 Nations (61.21%) |
Nation Score: ![]() |
1,698.03 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
150,000 0 0 |
![]() Lost: Destroyed: |
8,625 0 0 |
![]() Lost: Destroyed: |
518 0 0 |
![]() Lost: Destroyed: |
47 0 0 |
![]() Lost: Captured: |
9 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 0.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||
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10 Cities [M] | |||||||||||||
CapitalCity | 1,000.00 Infra, 108,736 People | ||||||||||||
City 2 | 1,000.00 Infra, 108,736 People | ||||||||||||
City 3 | 1,000.00 Infra, 108,736 People | ||||||||||||
Nation Activity | |||||||||||||
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Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
3 National Projects | |||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |