Vesperia is a nation led by King Maxwell on the continent of Europe. Vesperia's government is a Absolute Monarchy with very moderate social policies. Economically, Vesperia favors moderate policies. The official currency of Vesperia is the Dollar. At 58 days old, Vesperia is an established nation. Vesperia has a population of 1,534,732 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 76.74. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Vesperia |
Leader Name: | Maxwell |
Nation ID: |
704449 https://test.politicsandwar.com/nation/id=704449
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Founded: | 03/01/2025 (58 Days Old) |
Last Activity: | Active 50 hours ago |
Unique ID: | 5fe6c63e479c81c0025fe54fc |
International Relations | |
Alliance: | Test Server Alliance ![]() No Fly List |
Alliance Seniority: | 58 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 1 |
Nation Page Visits: | 545 |
Economic | |
Population: | 1,534,732 |
Infrastructure: | 12,307.30 |
Land Area: | 20,000 sq. miles |
Avg Pop Density: | 76.74 people/sq. mi |
GDP: | $285,906,848.00 |
GDP per Capita: | $186.29 |
GNI: | $-192,749,565.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-528.99) |
Pollution Index: | 16 points |
Radiation Index: | 22.11 R (Global: 37.31 R) |
Military | |
Nation Rank: | #200 of 1,003 Nations (19.94%) |
Nation Score: ![]() |
2,517.10 |
War Policy: ![]() |
Attrition ![]() |
![]() Casualties: Killed: |
20,729 635,395 454,050 |
![]() Lost: Destroyed: |
6,237 46,995 27,700 |
![]() Lost: Destroyed: |
184 4,091 4,489 |
![]() Lost: Destroyed: |
0 979 815 |
![]() Lost: Captured: |
6 Unknown Unknown |
![]() Launched: Eaten: |
0 0 3 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 13 0 0 13 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 15,560.99 |
Infrastructure Lost: | 13,639.00 |
Money Looted: | $5,532,743.92 |
Wars Won: | 4 |
Wars Lost: | 10 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
Morrisons | 658.08 Infra, 82,877 People | ||||||||||||||||||||||||||||||
City 2 | 660.35 Infra, 83,158 People | ||||||||||||||||||||||||||||||
City 3 | 664.23 Infra, 83,639 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |