Vesperia is a nation led by King Maxwell on the continent of Europe. Vesperia's government is a Absolute Monarchy with very moderate social policies. Economically, Vesperia favors moderate policies. The official currency of Vesperia is the Dollar. At 118 days old, Vesperia is a mature nation. Vesperia has a population of 1,450,895 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 72.54. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Vesperia |
Leader Name: | Maxwell |
Nation ID: |
704449 https://test.politicsandwar.com/nation/id=704449
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Founded: | 03/01/2025 (118 Days Old) |
Last Activity: | Last active on 05/13/2025 |
Unique ID: | 00bd4d0f6bb6eb4fb20824001 |
International Relations | |
Alliance: | Test Server Alliance ![]() No Fly List |
Alliance Seniority: | 119 days |
Color Trade Bloc: | ![]() |
Commendations: | 1 |
Denouncements: | 1 |
Nation Page Visits: | 629 |
Economic | |
Population: | 1,450,895 |
Infrastructure: | 11,869.05 |
Land Area: | 20,000 sq. miles |
Avg Pop Density: | 72.54 people/sq. mi |
GDP: | $270,288,740.00 |
GDP per Capita: | $186.29 |
GNI: | $189,073,650.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-826.65) |
Pollution Index: | 0 points |
Radiation Index: | 37.87 R (Global: 50.88 R) |
Military | |
Nation Rank: | #253 of 1,690 Nations (14.97%) |
Nation Score: ![]() |
2,286.73 |
War Policy: ![]() |
Attrition ![]() |
![]() Casualties: Killed: |
0 656,124 484,700 |
![]() Lost: Destroyed: |
0 53,232 29,857 |
![]() Lost: Destroyed: |
0 4,275 4,489 |
![]() Lost: Destroyed: |
0 979 815 |
![]() Lost: Captured: |
6 Unknown Unknown |
![]() Launched: Eaten: |
0 0 3 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 13 0 0 13 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 15,560.99 |
Infrastructure Lost: | 14,077.00 |
Money Looted: | $5,532,743.92 |
Wars Won: | 4 |
Wars Lost: | 11 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
Morrisons | 651.50 Infra, 79,373 People | ||||||||||||||||||||||||||||||
City 2 | 653.75 Infra, 79,625 People | ||||||||||||||||||||||||||||||
City 3 | 657.59 Infra, 80,055 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |