Lucas is a nation led by Emperor Lucas Hiscientist on the continent of South America. Lucas's government is a Absolute Monarchy with very moderate social policies. Economically, Lucas favors moderate policies. The official currency of Lucas is the Dollar. At 33 days old, Lucas is an established nation. Lucas has a population of 1,358,479 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 67.92. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 21.1100%.
Basic Information ![]() |
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Nation Name: | Lucas |
Leader Name: | Lucas Hiscientist |
Nation ID: |
704258 https://test.politicsandwar.com/nation/id=704258
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Founded: | 03/01/2025 (33 Days Old) |
Last Activity: | Last active on 03/20/2025 |
Discord Username: | lucashiscientist |
Unique ID: | 75b83981e43d86a5ab39588cb |
International Relations | |
Alliance: | Samurai ![]() Fellas 🤘 |
Alliance Seniority: | 32 days |
Color Trade Bloc: | ![]() |
Commendations: | 4 |
Denouncements: | 0 |
Nation Page Visits: | 737 |
Economic | |
Population: | 1,358,479 |
Infrastructure: | 11,837.99 |
Land Area: | 20,000 sq. miles |
Avg Pop Density: | 67.92 people/sq. mi |
GDP: | $377,720,018.00 |
GDP per Capita: | $278.05 |
GNI: | $52,604,530.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 21% (21.11) |
Pollution Index: | 0 points |
Radiation Index: | 6.71 R (Global: 24.53 R) |
Military | |
Nation Rank: | #248 of 638 Nations (38.87%) |
Nation Score: ![]() |
2,426.75 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
54,511 2,326,523 1,278,185 |
![]() Lost: Destroyed: |
0 161,943 82,749 |
![]() Lost: Destroyed: |
0 9,975 2,552 |
![]() Lost: Destroyed: |
119 1,057 637 |
![]() Lost: Captured: |
3 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 10 1 0 8 1 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 4,010.65 |
Infrastructure Lost: | 8,308.00 |
Money Looted: | $9,280,186.50 |
Wars Won: | 1 |
Wars Lost: | 11 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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20 Cities [M] | |||||||||||||||||||||||||||||||
Hiscientistiniple | 612.63 Infra, 70,130 People | ||||||||||||||||||||||||||||||
City 2 | 558.07 Infra, 64,307 People | ||||||||||||||||||||||||||||||
City 3 | 592.16 Infra, 67,956 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |