Gekko Embassy 1 is a nation led by Sir Gekkko on the continent of North America. Gekko Embassy 1's government is a Aristocracy with very moderate social policies. Economically, Gekko Embassy 1 favors moderate policies. The official currency of Gekko Embassy 1 is the Dollar. At 49 days old, Gekko Embassy 1 is an established nation. Gekko Embassy 1 has a population of 2,798,979 and a land area of 22,800.00 sq. miles. This gives it a national average population density of 122.76. Pollution in the nation is a problem. The citizens' faith in the government is sufficient with an approval rating of 55.0113%.
Basic Information | |
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Nation Name: | Gekko Embassy 1 |
Leader Name: | Gekkko |
Nation ID: |
703491 https://test.politicsandwar.com/nation/id=703491
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Founded: | 11/21/2024 (49 Days Old) |
Last Activity: | Last active on 11/24/2024 |
Unique ID: | d65b143c709ba63e39b98984b |
International Relations | |
Alliance: | Sheepish Union Heir |
Alliance Seniority: | 50 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 106 |
Economic | |
Population: | 2,798,979 |
Infrastructure: | 22,200.00 |
Land Area: | 22,800 sq. miles |
Avg Pop Density: | 122.76 people/sq. mi |
GDP: | $3,365,747,346.00 |
GDP per Capita: | $1,202.49 |
GNI: | $2,803,460,610.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Aristocracy |
Domestic Policy: | Open Markets |
Social Policies: | Moderate |
State Religion: | None |
National Animal: | Sheep |
Approval Rating: | 55% (55.01) |
Pollution Index: | 924 points |
Radiation Index: | 4.26 R (Global: 2.44 R) |
Military | |
Nation Rank: | #149 of 617 Nations (24.15%) |
Nation Score: | 1,725.00 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 0 0 |
Tanks: Lost: Destroyed: |
0 0 0 |
Aircraft: Lost: Destroyed: |
0 0 0 |
Ships: Lost: Destroyed: |
0 0 0 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 0 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 0.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||
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12 Cities [M] | ||||||||||||||||
Gekko | 1,850.00 Infra, 233,248 People | |||||||||||||||
City 2 | 1,850.00 Infra, 233,248 People | |||||||||||||||
City 3 | 1,850.00 Infra, 233,248 People | |||||||||||||||
Nation Activity | ||||||||||||||||
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Nation Score Over Time | ||||||||||||||||
Score Component Breakdown | ||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||
3 National Projects | ||||||||||||||||
Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |