Wick Nation is a nation led by King Nardo on the continent of Europe. Wick Nation's government is a Absolute Monarchy with very moderate social policies. Economically, Wick Nation favors moderate policies. The official currency of Wick Nation is the Dollar. At 113 days old, Wick Nation is a mature nation. Wick Nation has a population of 1,617,828 and a land area of 27,000.00 sq. miles. This gives it a national average population density of 59.92. Pollution in the nation is noticeable. The citizens' faith in the government is mediocre with an approval rating of 41.3057%.
Basic Information | |
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Nation Name: | Wick Nation |
Leader Name: | Nardo |
Nation ID: |
703356 https://test.politicsandwar.com/nation/id=703356
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Founded: | 11/02/2024 (113 Days Old) |
Last Activity: | Last active on 11/02/2024 |
Unique ID: | d264ad8023e1b3c4e9ae1e706 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 276 |
Economic | |
Population: | 1,617,828 |
Infrastructure: | 14,962.89 |
Land Area: | 27,000 sq. miles |
Avg Pop Density: | 59.92 people/sq. mi |
GDP: | $776,993,699.00 |
GDP per Capita: | $480.27 |
GNI: | $687,712,195.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 41% (41.31) |
Pollution Index: | 409 points |
Radiation Index: | 3.20 R (Global: 16.67 R) |
Military | |
Nation Score: ![]() |
1,275.07 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
0 49,500 24,422 |
![]() Lost: Destroyed: |
0 2,475 1,265 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Destroyed: |
11 19 6 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 23.60 |
Infrastructure Lost: | 3,036.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||
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9 Cities [M] | |||||||||||||||||||||
Smoke | 1,672.85 Infra, 203,982 People | ||||||||||||||||||||
City 2 | 1,651.97 Infra, 152,999 People | ||||||||||||||||||||
City 3 | 1,658.39 Infra, 179,764 People | ||||||||||||||||||||
Nation Activity | |||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||
4 National Projects | |||||||||||||||||||||
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |