Casual Nation Minion 2 is a nation led by Soldier Casual Minion 2 on the continent of Africa. Casual Nation Minion 2's government is a Communist Dictatorship with very moderate social policies. Economically, Casual Nation Minion 2 favors moderate policies. The official currency of Casual Nation Minion 2 is the Dollar. At 30 days old, Casual Nation Minion 2 is an established nation. Casual Nation Minion 2 has a population of 258,076 and a land area of 4,000.00 sq. miles. This gives it a national average population density of 64.52. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Casual Nation Minion 2 |
Leader Name: | Casual Minion 2 |
Nation ID: |
701408 https://test.politicsandwar.com/nation/id=701408
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Portrait: | |
Founded: | 03/28/2024 (30 Days Old) |
Last Activity: | Last active on 03/30/2024 |
Unique ID: | 780b02e82c1d95eaad8cb502b |
International Relations | |
Alliance: | Casual Alliance Minions Casual Nation Minion |
Alliance Seniority: | 31 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 114 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 258,076 |
Infrastructure: | 2,100.00 |
Land Area: | 4,000 sq. miles |
Avg Pop Density: | 64.52 people/sq. mi |
GDP: | $418,821,068.00 |
GDP per Capita: | $1,622.85 |
GNI: | $336,665,780.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Communist Dictatorship |
Domestic Policy: | Imperialism |
Social Policies: | Moderate |
State Religion: | Casual Nation Minions |
National Animal: | Sheep |
Approval Rating: | 100% (114.36) |
Pollution Index: | 0 points |
Radiation Index: | 4.51 R (Global: 8.58 R) |
Military | |
Nation Rank: | #613 of 617 Nations (99.35%) |
Nation Score: | 129.75 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
15,000 0 0 |
Tanks: Lost: Destroyed: |
750 0 0 |
Aircraft: Lost: Destroyed: |
45 0 0 |
Ships: Lost: Destroyed: |
9 0 0 |
Spies: Lost: Captured: |
3 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 0 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.21 |
Infrastructure Lost: | 0.00 |
Money Looted: | $170,329,828.00 |
Wars Won: | 3 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||
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1 Cities [M] | ||||||||||||||
Casual City | 2,100.00 Infra, 258,076 People | |||||||||||||
Nation Activity | ||||||||||||||
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Nation Score Over Time | ||||||||||||||
Score Component Breakdown | ||||||||||||||
Nation Militarization Over Time | ||||||||||||||
1 National Project | ||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |