Because We Have An Addiction is a nation led by Mehh Why Am I Here on the continent of North America. Because We Have An Addiction's government is a Absolute Monarchy with very moderate social policies. Economically, Because We Have An Addiction favors moderate policies. The official currency of Because We Have An Addiction is the Dollar. At 32 days old, Because We Have An Addiction is an established nation. Because We Have An Addiction has a population of 525,697 and a land area of 15,000.00 sq. miles. This gives it a national average population density of 35.05. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information ![]() |
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Nation Name: | Because We Have An Addiction |
Leader Name: | Why Am I Here |
Nation ID: |
704505 https://test.politicsandwar.com/nation/id=704505
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Treasures: | ![]() |
Founded: | 03/01/2025 (32 Days Old) |
Last Activity: | Active in the last 7 days |
Unique ID: | cf96379a31671162944438e97 |
International Relations | |
Alliance: | Test Server Alliance ![]() No Fly List |
Alliance Seniority: | 28 days |
Color Trade Bloc: | ![]() |
Commendations: | 7 |
Denouncements: | 0 |
Nation Page Visits: | 729 |
Economic | |
Population: | 525,697 |
Infrastructure: | 4,751.95 |
Land Area: | 15,000 sq. miles |
Avg Pop Density: | 35.05 people/sq. mi |
GDP: | $263,102,474.00 |
GDP per Capita: | $500.48 |
GNI: | $-44,783,310.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None lol ![]() |
National Animal: |
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Approval Rating: | 100% (158.08) |
Pollution Index: | 0 points |
Radiation Index: | 19.88 R (Global: 24.78 R) |
Military | |
Nation Rank: | #456 of 621 Nations (73.43%) |
Nation Score: ![]() |
648.80 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 402,296 581,806 |
![]() Lost: Destroyed: |
0 24,679 32,891 |
![]() Lost: Destroyed: |
0 1,704 2,651 |
![]() Lost: Destroyed: |
0 245 524 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 0 3 |
![]() Launched: Eaten: |
0 0 2 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 52 18 0 20 0 14 0 |
Nation Stats | |
Infrastructure Destroyed: | 18,637.68 |
Infrastructure Lost: | 3,516.00 |
Money Looted: | $3,238,960,491.45 |
Wars Won: | 70 |
Wars Lost: | 5 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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5 Cities [M] | |||||||||||||||||||||||||||||||
mehh | 939.54 Infra, 104,070 People | ||||||||||||||||||||||||||||||
City 2 | 967.62 Infra, 106,838 People | ||||||||||||||||||||||||||||||
City 3 | 938.03 Infra, 103,921 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
6 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |