Achievement Showcase
Ching Shih is a nation led by Queen Zheng Yi Sao on the continent of North America. Ching Shih's government is a Demarchy with very moderate social policies. Economically, Ching Shih favors moderate policies. The official currency of Ching Shih is the Dollar. At 519 days old, Ching Shih is an ancient nation. Ching Shih has a population of 703,075 and a land area of 46,500.00 sq. miles. This gives it a national average population density of 15.12. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Legendary Player
Once upon a time, in the vast and treacherous seas, there sailed a legendary piratequeen known by many names.
Top 100 List
Missiles Launched #1
Nukes Launched #1
Population #17
Highest approval #2
Missiles #4
Nuclear Weapons #5
Casualties #3
Tanks lost #3
Aircraft lost #2
Ships Lost #2
Soldiers killed #3
Tanks destroyed #4
Aircraft Destroyed #4
Ships Sunk #1
Missiles eaten #58
Nukes eaten #13
Total Infra Destroyed #1
Total Infra Lost #3
Money Looted #1
Wars Won #1
Wars lost #1
Spy Casualties #1
Spies Killed #10
Nation Rank #29
Largest Nation by Land #1
Most Projects #1
GDP #16
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WIKI
Basic Information | |
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Nation Name: | Ching Shih |
Leader Name: | Zheng Yi Sao |
Nation ID: |
700068 https://test.politicsandwar.com/nation/id=700068
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Founded: | 06/18/2023 (519 Days Old) |
Last Activity: | Last active on 11/01/2024 |
Discord Username: | MDL |
Unique ID: | 82bc4977d18b6e3b737a482c4 |
International Relations | |
Alliance: | Grumpy Old Pirates Leader |
Alliance Seniority: | 489 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 5 |
Denouncements: | 0 |
Nation Page Visits: | 6,036 |
Economic | |
Population: | 703,075 |
Infrastructure: | 5,251.17 |
Land Area: | 46,500 sq. miles |
Avg Pop Density: | 15.12 people/sq. mi |
GDP: | $861,999,762.00 |
GDP per Capita: | $1,226.04 |
GNI: | $593,974,355.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Demarchy |
Domestic Policy: | Rapid Expansion |
Social Policies: | Moderate |
State Religion: | None |
National Animal: | Sheep |
Approval Rating: | 100% (149.48) |
Pollution Index: | 55 points |
Radiation Index: | 30.10 R (Global: 30.38 R) |
Military | |
Nation Rank: | #187 of 1,016 Nations (18.41%) |
Nation Score: | 801.28 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 4,420,208 5,580,921 |
Tanks: Lost: Destroyed: |
0 274,316 347,216 |
Aircraft: Lost: Destroyed: |
0 15,845 24,074 |
Ships: Lost: Destroyed: |
0 1,712 6,549 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
14 202 4 |
Nuclear Weapons: Launched: Eaten: |
2 103 7 |
Nation Stats | |
Infrastructure Destroyed: | 496,989.30 |
Infrastructure Lost: | 79,383.00 |
Money Looted: | $22,194,136,498.12 |
Wars Won: | 403 |
Wars Lost: | 72 |
Bounties | |
There are no posted bounties on this nation. |
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4 Cities [M] | |||||||||||||||||||||||||||||||
Capital | 1,321.31 Infra, 185,184 People | ||||||||||||||||||||||||||||||
City 2 | 1,301.65 Infra, 159,952 People | ||||||||||||||||||||||||||||||
City 3 | 1,322.36 Infra, 187,351 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
13 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |