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Moore Dynasty

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 Achievement


Moore Dynasty is a nation led by King Blackjack on the continent of Asia. Moore Dynasty's government is a Absolute Monarchy with very moderate social policies. Economically, Moore Dynasty favors moderate policies. The official currency of Moore Dynasty is the Dong. At 314 days old, Moore Dynasty is an old nation. Moore Dynasty has a population of 33,395,281 and a land area of 330,000.00 sq. miles. This gives it a national average population density of 101.20. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.



Basic Information
Nation Name: Moore Dynasty
Leader Name: Blackjack
Nation ID: 700020
Awards:
Treasures: Amethyst
Founded: 06/18/2023 (314 Days Old)
Last Activity: Active 2 hours ago
Unique ID: 6949dfa07f5cae45f68f4e10f
International Relations
Alliance: Galactic Guard Alliance Flag
Supreme Commander
Alliance Seniority:41 days
Color Trade Bloc: Galactic Purple Guard
Commendations: 13
Denouncements: 0
Nation Page Visits: 2,730
Economic
Population: 33,395,281
Infrastructure: 251,500.00
Land Area: 330,000 sq. miles
Avg Pop Density: 101.20 people/sq. mi
GDP: $38,280,244,736.00
GDP per Capita: $1,146.28
GNI: $29,624,871,680.00
Economic Policies: Moderate
Currency: Currency Image Dong
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Doge Doge
National Animal: National Animal ImageTiger
Approval Rating: 100% (646.42)
Pollution Index: 400 points
Radiation Index: 0.26 R (Global: 8.41 R)
Military
Nation Rank: #1 of 625 Nations (0.16%)
Nation Score: More Information 16,715.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
750,000
1,115,377
1,849,022
Tanks:
Lost:
Destroyed:
62,500
69,585
109,871
Aircraft:
Lost:
Destroyed:
3,750
3,470
6,964
Ships:
Lost:
Destroyed:
750
605
1,244
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
50
3
18
Nuclear Weapons:
Launched:
Eaten:
50
3
3
Nation Stats
Infrastructure Destroyed: 68,939.40
Infrastructure Lost: 12,777.00
Money Looted: $1,227,582,055.81
Wars Won: 32
Wars Lost: 1
Bounties
Total Value of All Bounties:$125,000,000
Raid$100,000,000
Raid$25,000,000
Map
50 Cities [M]
Nation Activity
04/27 09:22 am - Moore Dynasty founded a new city, City 50.
04/18 02:39 pm - Moore Dynasty founded a new city, City 49.
04/18 05:59 am - Blackjack built a new project: Guiding Satellite
04/18 05:45 am - Moore Dynasty has publicly commended the nation of Yesssir led by Hm Hm Indeed.
04/18 12:59 am - Hm Hm Indeed of Yesssir has publicly commended the nation of Moore Dynasty.
04/16 03:14 am - Moore Dynasty has publicly commended the nation of Cascadia led by William Robertson.
04/15 11:50 pm - William Robertson of Cascadia has publicly commended the nation of Moore Dynasty.
04/13 03:06 am - Moore Dynasty founded a new city, City 48.
04/13 01:57 am - Blackjack built a new project: Advanced Pirate Economy
04/09 06:55 am - Moore Dynasty has publicly commended the nation of The Sixth Rightous Caliphate led by Abu-Bakr.
04/09 02:52 am - Abu-Bakr of The Sixth Rightous Caliphate has publicly commended the nation of Moore Dynasty.
04/07 09:04 pm - Blackjack built a new project: Nuclear Launch Facility
04/07 08:58 am - Moore Dynasty founded a new city, City 47.
04/07 08:10 am - Moore Dynasty has publicly commended the nation of Pqnismos led by Pqein.
04/06 01:56 pm - Pqein of Pqnismos has publicly commended the nation of Moore Dynasty.
04/02 08:58 am - Moore Dynasty founded a new city, city 46.
03/26 06:21 am - Moore Dynasty founded a new city, City 45.
03/18 01:47 pm - Moore Dynasty has publicly commended the nation of Egypt led by Ahmed basha.
03/18 01:46 pm - Ahmed basha of Egypt has publicly commended the nation of Moore Dynasty.
03/18 01:39 pm - Moore Dynasty changed their Color Trade Bloc from Beige to Purple.
03/17 01:38 pm - Moore Dynasty changed their Color Trade Bloc from Yellow to Purple.
03/17 01:35 pm - Moore Dynasty created the alliance Galactic Guard.
03/17 01:20 pm - Moore Dynasty left the alliance Order Of The Stars.
03/17 12:44 pm - Moore Dynasty founded a new city, city 44.
03/16 07:17 pm - Moore Dynasty had war declared by Reform for the reason of "REEVEENNGGGEEEE!!!!!!!!!!!!!".
03/15 12:57 am - Moore Dynasty had war declared by Dexvile for the reason of "You're a disease, and I'm the cure.".
03/08 10:47 am - Moore Dynasty founded a new city, city43.
02/23 04:55 pm - Leila I of Reform has publicly commended the nation of Moore Dynasty.
02/20 03:18 pm - Jacques of New France has publicly commended the nation of Moore Dynasty.
02/20 10:19 am - Moore Dynasty founded a new city, City 42.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
39 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.