View Nation
Moore Dynasty

Achievement Showcase

 Achievement


Moore Dynasty is a nation led by King Blackjack on the continent of Asia. Moore Dynasty's government is a Absolute Monarchy with very moderate social policies. Economically, Moore Dynasty favors moderate policies. The official currency of Moore Dynasty is the Dong. At 397 days old, Moore Dynasty is an ancient nation. Moore Dynasty has a population of 32,098,915 and a land area of 365,500.00 sq. miles. This gives it a national average population density of 87.82. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.



Basic Information
Nation Name: Moore Dynasty
Leader Name: Blackjack
Nation ID: 700020
Founded: 06/18/2023 (397 Days Old)
Last Activity: Last active on 06/11/2024
Unique ID: 54ef0a607ed8ec59d29318b82
International Relations
Alliance: Galactic Guard Alliance Flag
Grand Admiral
Alliance Seniority:124 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 29 (2.4 days)
Commendations: 12
Denouncements: 2
Nation Page Visits: 3,735
Economic
Population: 32,098,915
Infrastructure: 236,594.94
Land Area: 365,500 sq. miles
Avg Pop Density: 87.82 people/sq. mi
GDP: $29,164,267,615.00
GDP per Capita: $908.57
GNI: $26,406,112,245.00
Economic Policies: Moderate
Currency: Currency Image Dong
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Doge Doge
National Animal: National Animal ImageTiger
Approval Rating: 100% (399.45)
Pollution Index: 28 points
Radiation Index: 3.64 R (Global: 6.21 R)
Military
Nation Rank: #3 of 533 Nations (0.56%)
Nation Score: More Information 12,754.87
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
1,955,378
2,477,732
Tanks:
Lost:
Destroyed:
0
139,585
147,550
Aircraft:
Lost:
Destroyed:
0
7,670
8,608
Ships:
Lost:
Destroyed:
0
1,446
1,505
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
50
3
18
Nuclear Weapons:
Launched:
Eaten:
20
3
3
Nation Stats
Infrastructure Destroyed: 68,939.40
Infrastructure Lost: 84,187.00
Money Looted: $1,227,582,055.81
Wars Won: 32
Wars Lost: 13
Bounties

There are no posted bounties on this nation.

Map
56 Cities [M]
Nation Activity
07/18 06:09 pm - Moore Dynasty had war declared by rigcz kwatera for the reason of "do the thug shaker".
07/17 05:42 pm - Moore Dynasty had war declared by Lotashi for the reason of "Inactive Raid".
07/16 06:47 pm - Moore Dynasty had war declared by Revinoria for the reason of "We don't like you".
07/13 08:23 am - Moore Dynasty had war declared by Lotashi for the reason of "Alliance War".
07/13 08:19 am - Moore Dynasty had war declared by Revinoria for the reason of "UwU.".
07/09 03:49 pm - Moore Dynasty had war declared by Lotashi for the reason of "Alliance War".
07/09 06:14 am - Moore Dynasty had war declared by rigcz kwatera for the reason of ";3 ".
07/08 08:57 pm - Moore Dynasty had war declared by Revinoria for the reason of "You brought this on yourself".
07/05 04:32 pm - Moore Dynasty had war declared by Revinoria for the reason of "sandwitch = sand + witch".
07/05 03:47 pm - Moore Dynasty had war declared by rigcz kwatera for the reason of "thanks for sponsoring sillicats sir, we greatly appreciate it!".
07/04 12:30 pm - Moore Dynasty had war declared by Lotashi for the reason of "Alliance War".
07/04 09:41 am - Hanz of Kingdom of Germany has publicly denounced the nation of Moore Dynasty.
07/03 08:12 am - Moore Dynasty had war declared by Revinoria for the reason of "I am the LAW!".
06/30 07:09 pm - Harder of Revinoria has publicly denounced the nation of Moore Dynasty.
06/30 03:50 pm - Moore Dynasty had war declared by Revinoria for the reason of "I will have vengeance.".
06/14 08:40 pm - Mohamed 6 of Morocco has publicly commended the nation of Moore Dynasty.
06/11 04:22 pm - Blackjack changed the alliance position of blackjack from Supreme Commander to Grand Admiral.
06/01 02:51 am - Moore Dynasty founded a new city, City 56.
06/01 01:25 am - Hurricane of Hurricane has publicly commended the nation of Moore Dynasty.
05/28 06:18 am - Moore Dynasty has publicly commended the nation of Joyu led by Texxey.
05/25 05:19 pm - Moore Dynasty founded a new city, City 55.
05/24 04:08 am - Moore Dynasty has publicly commended the nation of Republic of Intermarium led by Josef Dzubinski.
05/21 05:11 pm - Moore Dynasty has publicly commended the nation of Vergil led by Vergil.
05/20 12:35 pm - Vergil of Vergil has publicly commended the nation of Moore Dynasty.
05/19 03:35 am - Moore Dynasty founded a new city, City 54.
05/13 05:21 pm - Moore Dynasty founded a new city, City 53.
05/12 06:27 am - Moore Dynasty has publicly commended the nation of Nazarick led by Ainz Ooal Gown.
05/11 05:58 pm - Moore Dynasty has publicly commended the nation of Nation led by The Leader.
05/11 05:14 pm - The Leader of Nation has publicly commended the nation of Moore Dynasty.
05/11 06:37 am - Moore Dynasty has publicly commended the nation of Felixia led by PauloDivisia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
39 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.